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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2005
Posts: 16
Downloads: 27
Uploads: 0
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Hey folks,
This is my first post here so be gentle. ![]() I was sneaking away from the English port of Hull at 18m going 3 kts when all of a sudden everything stops. I was in the other room at the time and I noticed that there was no longer any sound coming from my PC. I thought SHIII had locked up or crashed to desktop since it has been known to do that, but when I checked my monitor it said that my UBoat was destroyed by collision! I racked my brain as to what I could have hit. I thought maybe I had struck bottom but at 3 kts I shouldn't have lost the boat colliding with that. So I fired up the Mission Editor and looked at the campaign scripted file. To my horror I found that there was a German (yes German) minefield layed right where I was exiting Hull!! I feel a little cheated to be honest. There was no explosion sound, no histeria, nothing! The game went from chugging happily along to the instant death screen. Am I to lose a veteran Kaluen this undramatically??? Not a great end to a storied 10 patrol carreer. Also wouldnt the BDU notify sub commanders of minefield locations!! I am playing dead is dead but I am considering breaking this rule since the way I died was pretty cheap. I understand that there was friendly fire incidents in WWII but I think I would have been notified of a minefield that was laid in 1939 by the end of 1940. At least the mission editor said it was laid in 1939. Oberleutnant z. S. Bustoff |
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#2 |
Navy Dude
![]() Join Date: Oct 2005
Posts: 177
Downloads: 0
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Are you sure the mine was friendly? Was it smiling?
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#3 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: AM56 North Atlantic
Posts: 128
Downloads: 2
Uploads: 0
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There is no such thing as a 'friendly' mine
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