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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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How is DW playing with 1.03b? Addressed to the Vet players
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#2 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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Is it me ? But started Kilo Demo mission and seems like all the stations
are dark? Like the red lights are on inside Just looks dark? Lane ![]() |
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#3 |
Navy Seal
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works fine for me.
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#4 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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I checked the Demo Kilo panels Look about the same
![]() guess could be my Gamma settings ? Could be my imagination ![]() Not trying to be nit picking ![]() Glad it is working Leaving to go to daughter's for Thanksgiving Have a good one Lane ![]() |
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#5 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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![]() Quote:
On my rig DW without the beta patch doesn't have any gamma problems, after the patch its a complete mess. Everything is dark, can't see the submarines, consoles etc.... I have to configure the gamma directly on the dangerous waters .ini file but after exiting the game the desktop becomes to bright and doesn't automatically go to its default gamma. Oh, well its the price of the beta patch, hopefully this won't happen in the final version. ![]() My DW is the stock version without any kind of mods. |
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#6 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
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I have no such problems...
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#7 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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Me neither
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#8 |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
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I don't have a gamma problem, but I have another gamekiller to cope with.
I've only tried the ffg, but it has some serious issues as far as speed goes. The only two reliable ways to set a specific speed is "all stop" and "flank" (though I haven't tried reverse) The rest sometimes gives the speed you want but usually not. By numbers or keypad or by taskbar or by throttle, the text and speech acknowledgement say the correct speed, but the actual speed you get (which can be read off the throttle control) is somewhere 25-75% of the speed you entered. (4 knots became 1, 17 became 12) (Is this a side effect of the torpedo speed fix I read about? Was it a "shortcut fix"? Sorta like fixing a car that drops its tires with duct tape? ![]()
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![]() Teaching DW newbies how to climb the food chain. |
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#9 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
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MaHuJa,you are right about FFG speed! How annoing! I ordered 12 knots and instead of doing 12 knots ship speed actually dropped to 8kts!
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#10 |
Swabbie
![]() Join Date: Jul 2005
Location: Melbourne, FL USA
Posts: 14
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Took my 688i forever to get from 200ft to 100ft. Went back to 200ft in no time however.
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#11 |
Navy Seal
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Actually it should be the other way round.
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#12 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
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Looks like the new patch is denying all laws of physics!
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#13 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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LW ![]() ![]() |
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#14 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
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For those who have problems with gamma settings :
in the dangerouswaters.ini file, go to => [Graphics] .Gamma "0.89" this is my gamma setting the lower the gamma value, the brighter the screen. 1 is average, 1.xx is lowering gamma and 0.xxx make it higher. you can try yourself different values to find the good one for your screen. just insert value inside the 2 "" in front of .Gamma |
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#15 | ||
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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![]() Quote:
I immagine its because submarines have a positive buoancy so that going down is more slow than going up. |
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