SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-06-05, 12:40 PM   #1
MaHuJa
Sonar Guy
 
Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
Default Who said flying torpedoes were history with DW?

Guess what I saw...

I could show the screenshots had I not pressed the wrong keys at the time


It's not the eternally flying torps of SC, at least.
Here's what happened:

A passive torpedo was speeding along at 40 knots (setting 35), homing on a surface craft. It would seem as if the torpedo held the contact only intermittently, as it suddenly, when being closer horizontally than vertically, decided to go straight up. It missed the ship (would have been some scene even if it hit though :|\ ) and shot up from the surface.
(This should be reproducible with changing the doctrines also)

True to life, it fell back down - but backwards. And falling into the water, it took less than a second before it was back at 40 knots forward and shot up again.

It took around 20 hops before it had pitched down enough to go back down beneath the waves.



This episode highlights problems with the physics engine; the amount of thrust applied is too great. This is also the reason subs accelerate 0 to max in way too short time, and probably more things as well.

I don't know if the following is a separate problem or an illusion created by the previous one, but it seemed as if, with the exception of plain falling (torp in air, slmms in water), objects are utterly incapable of a speed vector in a different direction than their nose.
__________________

Teaching DW newbies how to climb the food chain.
MaHuJa is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.