SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-05-05, 11:33 AM   #1
panthercules
The Old Man
 
Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
Default Sound delay mod - nice touch :)

I thought I had seen a thread about this a while back but couldn't find it. I just experimented with this mod last night, as I was able to find a lone small freighter during some calm weather and wanted to save my torps for bigger game.

The slight delay between the impact/explosion of my shells and the sound of the explosion worked very well - Kudos to the modder

This mod seems to work/be compatible with RUB1.44, at least based on my brief testing so far. If you're interested, you can find this one over here (in the SH3 downloads section - it's called "Avg. Joe's Torpedo and Deck Gun Speed of Sound..."):

http://u-boot.realsimulation.com/

Good luck and good hunting!
__________________
panthercules is offline   Reply With Quote
Old 11-05-05, 12:30 PM   #2
The Avon Lady
Über Mom
 
Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
Default

Been using it since the day it came out. Highly recommended.

There's a thread for it on the SH3 Mods forum section.
__________________


"Victory will come to us from the wombs of our women."
- Houari Boumedienne, President of Algeria, Speech before the UN, 1974
The Avon Lady is offline   Reply With Quote
Old 11-05-05, 05:23 PM   #3
Average Joe
Eternal Patrol
 
Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
Default

Thanks guys (uhh, girls too! ) for the kind words about the torpedo-delay mod.


Been working on a updated version of this mod, and it's finally finished. The new version is already available at Terrapin's site, in the General Downloads section.

I'm going to post a new another topic in the SH3 General forum. The file should be on Rapidshare pretty quick too.
__________________
Avg. Joe
Average Joe is offline   Reply With Quote
Old 11-05-05, 06:29 PM   #4
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
Default

Agree, it is very nice.

What changes in new version ?
Redwine is offline   Reply With Quote
Old 11-06-05, 12:09 AM   #5
JohnnyPotPie
Loader
 
Join Date: May 2005
Posts: 89
Downloads: 3
Uploads: 0
Default

its a must have, now if we could only fix the way the water comes up around the tower we would be golden.
__________________
be more aggressive
JohnnyPotPie is offline   Reply With Quote
Old 11-06-05, 01:47 AM   #6
Average Joe
Eternal Patrol
 
Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Redwine
What changes in new version ?
I started a new topic (here) about the update, with new version file DL links;
http://www.subsim.com/phpBB/viewtopic.php?t=44999

Here's the main changes to the update.

a.) New type deck-gun sound.

v1.0 version had a -big- deck gun cannon sound.

v1.2 version is powerful too, just different, and a bit shorter length, at least for the initial moment the cannon is fired.
___

b.) New sound when deck-gun shell hits a target (minor change).

v1.0 has a delayed (but still stock) sound.

v1.2 adds additional explosion sounds when a deck-gun shell hits a ship. This is fairly minor, it was hard to figure out a 'decent' sounding shell-explosion.
___

c.) Changed torpedo explosion sound, (now a double-explosion, typically heard during a fuel or engine hit) when a target is destroyed immediately following a torpedo-hit, or if a ship explodes while sinking.

v1.0 has a delayed (but still stock) single torpedo explosion, after the target is hit.

v1.2 adds a double-explosion within the same sound-file. It's as if a ship compartment explodes, then a few seconds later, a second compartment blows-up.
___

There's still 1 more (available) explosion sound to change, but still not sure it's possible yet. The file-name is: (edit: oops! typed in wrong name, the correct one is) 'P05_@Depthcharge_explosion.wav'. The file name almost 'implies' it's tied-in to depth-charge sounds; if so, it can't be changed.
__________________
Avg. Joe
Average Joe is offline   Reply With Quote
Old 11-06-05, 02:49 AM   #7
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

Hey Average Joe,


I'm guessing you use a real sound editing program. If so, what do you use? I'd sure like to get my hands on such a program.

Think you can help me out?
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote
Old 11-06-05, 03:12 AM   #8
Average Joe
Eternal Patrol
 
Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
Default

Hi marhkimov,

No I just use the built-in sound-recorder (XP's). It's pretty simple but does the job.

I did download a nice sound editor (Audacity, recommended in this forum a while back), but haven't used it yet. Looks like a -lot- more features though.

from:
http://audacity.sourceforge.net/

p.s. If I could just figure out what .wav file the stop-watch 'ticking' sound was, I'd turn the volume down a bit. It's always too loud, or maybe waiting..., I just 'think' it is
__________________
Avg. Joe
Average Joe is offline   Reply With Quote
Old 11-06-05, 03:16 AM   #9
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

Thanks for the link!

I believe it is 'periscope_chrono_tick.wav'


EDIT: Audacity is a very nice program. Wow, lots of options...
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote
Old 11-06-05, 07:07 PM   #10
Average Joe
Eternal Patrol
 
Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by marhkimov
Thanks for the link!

I believe it is 'periscope_chrono_tick.wav'


EDIT: Audacity is a very nice program. Wow, lots of options...
Thanks for the file-name! All fixed and a lot more quiet now.

I listened to many sound files, sorted by file size, figuring it would be a rather small file (under 20/30KB). It's 70KB, which seems pretty big for a 'ticking' noise :hmm: Oh well it's found and fixed.
__________________
Avg. Joe
Average Joe is offline   Reply With Quote
Old 11-07-05, 02:15 AM   #11
The Avon Lady
Über Mom
 
Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Average Joe
p.s. If I could just figure out what .wav file the stop-watch 'ticking' sound was, I'd turn the volume down a bit. It's always too loud, or maybe waiting..., I just 'think' it is
I keep thinking Dan Rather or Mike Wallace is going to show up in the control room and do a special 60-Minutes report.
__________________


"Victory will come to us from the wombs of our women."
- Houari Boumedienne, President of Algeria, Speech before the UN, 1974
The Avon Lady is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:26 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.