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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jul 2002
Posts: 60
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Since i use the 16km visibilty mod, i was disturbed by some graphical
glitches. So i tweaked some parameters to come back with some good effects wich we can appreciate in the stock game environment. The (atmosphere "thickness" for exemple and the "foggy" horizon line). I have found a way to make these effects to appear in the 16km vis. mod; but the best tweak i have found is to change the LOD value in the scene.dat file. This tweak is heasy to implement , knowing that a LOD value of "0" make the sea around your Uboat without any details, a LOD value of "1" make a nice detailed sea around your submarine this effect is well known because is the standard value of SHIII but if you jump on value over "6" the sea became nicelly detailed up to the horizon, this tweak works with the stockgame scene.dat, no more tile effect at long range. But be carefull, this tweak could be a FPS killer on low or middle-end graphic cards. |
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#2 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
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This looks like a good tip for people who want to personally edit their 'scene.dat' file. However, it is not something that I want to change in the atmosphere mod. I'm sure that a lot of people already have machines that cannot run the 16km version... If I upped the LOD for them, well.... u know what will happen.....
But feel free to make the changes yourself! ![]()
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
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Thanx! has just tried it and it works good!
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#4 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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![]() Quote:
![]() what program i have to use for open this file ?? thanks
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#5 | |
Silent Hunter
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#6 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
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I tried a LOD value for 6. Looks nice, but drop framerate in closeups if you increase TC. Have you tried other values and in that case, how does it look with these |
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#7 | |
Watch
![]() Join Date: Oct 2005
Posts: 18
Downloads: 0
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What exactly and how do i change the values to get the horizon effect back and the detailed sea? I am using the atmosphere mod 2.0 right now! thanks |
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#8 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
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Hello Crueak
You need to change the "LOD" value in scene.dat. Default is "1". |
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#9 |
Watch
![]() Join Date: Oct 2005
Posts: 18
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Thanks for the response, already was able to change it with timetravelers file analyzer...
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#10 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
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![]() What value did you choose? Im curious about what happen with a value between 1-6 and also with a value >6! Playtests welcome :P |
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#11 | ||
Watch
![]() Join Date: Oct 2005
Posts: 18
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I also tried higher values then 6, first i tried 10, no noticeable difference, so i doubled it to 20 and still no difference. to me it seems 6 may be the max but i'm no expert so maybe someone else has had more luck with values higher than 6 |
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#12 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
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and where can we find "timetravelers file analyzer" ?
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#13 | |
Watch
![]() Join Date: Oct 2005
Posts: 18
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![]() Quote:
You can find it here on his site, http://www.delraydepot.com/tt/sh3sdk.htm |
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#14 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
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Ok, thank you
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#15 | |||
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
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![]() Quote:
I have tried 6 myself and it looked good |
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