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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Would it not be possible to add the names of the different bodies of water throughout the world onto the game's navigation map with a light gray or blueish color? This may help folks to be able to recognize different grid locations without having to resort to looking all the time. I am not a geography guru and I admit I don't know the names and locations of all the different bodies of water in the world just off the top of my head, so it could also be used as a geography tool for us less edumicated
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#2 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
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Subserpent, Great idea.
Now to find someone with talent to give it a shot.
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#3 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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"Sailing for adventure on the big blue wet-thing."
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#4 |
Captain of the Nautilus
Join Date: Mar 2005
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I've done this (sorta) before, with the convoy map. Shouldn't be a problem, aheh.
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#5 |
Stowaway
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Tis there anyone that tan do this? Tan it be done? Tis it possible?
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#6 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
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It is possible..I think the file you need to edit is in the following directory..
SilentHunterIII/data/terrain/maps/map1 The file you need is 4320_2160.raw |
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#7 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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I've long wanted to do this, but I've never been able to figure out how to read the *.raw files using Photoshop 5.0 LE. It would be nice to see the Grand Banks, Dogger Bank, Irish Sea, etc.
Of course for full realism it would have to be done in German.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#8 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
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There is a map mod out there showing convoy routes which came out the first few weeks of the game. I just opened it up but there is no name listed in the readme. The modded convoy map comes up as the normal map at F5 screen.
Rubini just released a map with text overlay showing dates/times of resupply units. Perthaps Rubini may be able to shed some light on the subject. Anyway just my two cents worth.
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#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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Nope, i don't know how to open this .raw file. I have tried some months ago but without success. We need to locate the author of the map convoy's mod, he obviously knowns the answer.
Rubini. |
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#10 |
Electrician's Mate
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:hmm: http://www.xnview.com/
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#11 |
Ocean Warrior
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Location: São Paulo Brazil
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Thanks Sansal,
I will try it. ![]() Rubini. |
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#12 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
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Thanks much sansal, just dl'd it.
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#13 | |
Torpedoman
![]() Join Date: Apr 2005
Location: Chicago Expatriate
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#14 | |
Commander
![]() Join Date: May 2005
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#15 |
Engineer
![]() Join Date: Apr 2005
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Hi Guys!
U can edit the RAW. Mapdat without Problems in PHP CS or the 8 version. I did try it some weeks before, but stopped editing because the Convoyroutes were already included in one Mod. U must just find out which Zoomlevel u want to have shown in the Game. I did one Map which is maybe the same with that Dats shown on your papermap (comes with the Game) where u have on the left down Corner the field with all entrie Dates of all Convoys.... Stopped that.... I would like to have a map like in SHII..... ![]() I would like to make the small PQs in the Grids, but don`t know how to edit which file which is responsible for that..... ![]() Any ideas? |
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