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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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A french submariner who make a long visit of a Kilo recently told me that the Kilo have a retractable auxillary propulsion unit under the torpedo tubes and a pumpjet near the stern so it can make it a 360° turn almost in place at slow speed.
I didn't know if it just for manouevring near port or if it can be use in combat but it could be a 'good' surpise for an ennemy sub behind him.
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#2 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
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Yeah, I read that somewhere also. Would be cool if implemented in DW!
![]() That is why Kilo should be next to impossible to detect passively..especially in litoral regions. ![]() |
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#3 |
Ensign
![]() Join Date: May 2004
Location: Ontario, Canada
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This is really interesting, I'm assuming its an electric motor that drives it? By slow speed I'm guessing that we're talking like 2+ minutes for a complete 360 degree turn in calm seas?
Sounds somewhat similar to what is mounted on cruise ships for docking procedures, allows very co-ordinated movement. |
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#4 |
Engineer
![]() Join Date: May 2003
Location: Alberta, Canada
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I think the Seawolf has it also-for docking, SEAL/litorial action etc. But would suspect very noisey. Much like DWs OHP I would think. Leads me to thinking-have any of the multiplayers tried to see how loud the OHP is when using its APUs in DW?
Must make a racket I would think. :hmm:
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#5 | |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
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I hardly conceive APU are used in a stealth configuration IMHO. |
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#6 |
Sonar Guy
![]() Join Date: Nov 2002
Location: Poland
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For Perry APU base noise was same as primary propulsion, but raised very quickly with speed to reach +20 at max. So both in stock DW and in the mod APU is effectively more noisy than primary propulsion.
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