SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-17-05, 07:42 AM   #1
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default DW switch - how are the graphics?

how good are the graphics in sh3?

If there are community graphics mods for this game (like textures, particles, and of course new models) I would appriciate if someone could post some screenshots (imageshack). I am getting bored with SH3 because of the nonspecific non mission related career path. But the graphics in Sh3 suck me back in every time. I want to know at how well can DW be tuned up so that it looks modern and not like SubCommand with tweaks.
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 09-17-05, 09:11 AM   #2
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default Re: DW switch - how are the graphics?

Quote:
Originally Posted by Type941
how good are the graphics in sh3?

If there are community graphics mods for this game (like textures, particles, and of course new models) I would appriciate if someone could post some screenshots (imageshack). I am getting bored with SH3 because of the nonspecific non mission related career path. But the graphics in Sh3 suck me back in every time. I want to know at how well can DW be tuned up so that it looks modern and not like SubCommand with tweaks.
I think at a minimum, we can expect imports of the SCX models when DWX is released. To give you some idea, here's some links from Ramius' site:

http://www.dwx.ramius.co.uk/coppermi...s/album=5.html
http://www.dwx.ramius.co.uk/coppermine/cat=2.html
Molon Labe is offline   Reply With Quote
Old 09-17-05, 11:46 AM   #3
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

I see, for I have to say for a fairly modern game the graphics standard is not satisfactory at all. But I suppose it's not the point and dev team was all about realism and not so much visual environment modelling.
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 09-17-05, 03:22 PM   #4
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

Quote:
Originally Posted by Type941
I see, for I have to say for a fairly modern game the graphics standard is not satisfactory at all. But I suppose it's not the point and dev team was all about realism and not so much visual environment modelling.
Exactly. It's not like you ever really see anything in 3D anyways, you're watching displays the whole time.
Molon Labe is offline   Reply With Quote
Old 09-17-05, 03:26 PM   #5
Ghost Dog
Planesman
 
Join Date: Sep 2004
Location: Olympus Mons, Mars
Posts: 184
Downloads: 115
Uploads: 0
Default

man, i used to play Red Storm Rising on my Commodore 64. that was merely colored pixels moving around the screen, but I loved that game.


now....if somebody could just mod Janes Fleet Command with DW graphics i'd be a happy monkey.
Ghost Dog is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:52 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.