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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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Hi Everyone,
There's a question that's been bothering me, and that's also why I haven't been using SH3 Commander, though I believe it'd be a great addition to the game for me: It's about the MVP. As far as I have gathered only MVP skins of the Early War Package are included, and I have no idea how SH3 Commander handles that in later years, so I'd prefer to stick to my own version and control the randomisation myself. Is there a way to manually delete the MVP mod from SH3 Commander? Thanks! |
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#2 |
Silent Hunter
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I think the best way to do this would be to manually delete the tga's in the date based folders for the program. I can't really see any way around this method.
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#3 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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Both early and late MVP skins are in there.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#4 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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Thanks to both of you
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