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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Mar 2005
Location: Montreal, Canada
Posts: 68
Downloads: 8
Uploads: 0
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I mean real duds! Not the impact torp sent at 170 AOB but a perfect 90 degree AOB with a perfect run and perfect depth that just goes boing on a ship?
I've had some premature (which is why I try to get as close as possible to my target), I've had some torps launched too close to a target and didn't arm and I've had bad depth setting on a magnectic but I've never seen a perfectly launched torpedo just not work! (and yes I have duds checked in the difficulty settings!!!) We all hear about the early war problems with torpedoes and that Kaleun who sent all his torps on an anchored ship and none of them worked (don't remember the guys name!) I play with RuB 1.43 but I use my Weapons Officer to help me with the solution. He gets it right every time I put my uboot at the right spot for interception but I was expecting my tonnage to be limited by malfunctionning torps. I know there's something to be said about German engineering but were they really that good at making torpedoes in 1939? Iceberg |
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