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Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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I just started using sergbuto's Additional Merchants mod. I really like it. Having an extra two targets to sink is a welcome change. I just finished my first patrol in U-6, a Type IIA. I got 44,276 tons! I was ordered to patrol AN56. When I was finished, I headed a bit south and met a C2. I sank it in one shot. Then, I headed down towards AN81 area. I met my first large cargo. Those are a whopping 17,000+ tons. I split him in two. My next target was, you guessed it, a large cargo. I forgot to set my speed to fast on the TI, so that torpedo hit the propeller area. I had to use another one to split him in two. My last target was one of three that simultaneously appeared. It was a small merchant. Right after it sank, I saved my game. Right after that yet another large cargo came into view. If I would have waited on firing, I would have sank 3 of them. Do you think it is cheating having such targets in the game? I haven't seen the transport introduced by the mod yet.
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