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Old 08-19-05, 12:43 PM   #1
sergbuto
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Default AI boats mod v2.0

Now with some crew on the conning tower. Available for download on my site.
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Old 08-19-05, 12:45 PM   #2
Gizzmoe
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Cool, thanks!!!!!!
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Old 08-19-05, 12:50 PM   #3
Captain America
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Default Re: AI boats mod v2.0

Quote:
Originally Posted by sergbuto
Now with some crew on the conning tower. Available for download on my site.
wow....good stuff.
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Old 08-19-05, 01:05 PM   #4
Rubini
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Great Sergei!

I will add they in the Harbour Traffic mod, ok?

Rubini.
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Old 08-19-05, 01:12 PM   #5
Woof1701
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Quote:
Originally Posted by Rubini
Great Sergei!

I will add they in the Harbour Traffic mod, ok?

Rubini.
Definitely ok with me.
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Old 08-19-05, 01:35 PM   #6
Oldgold
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When you get report of a convoy will AI boats appear sometimes? Do the AI boats follow random patrol routes? Thanks for the cool mod.
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Old 08-19-05, 01:38 PM   #7
Commander1980
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nice work, indeed!

Quote:
Originally Posted by Oldgold
When you get report of a convoy will AI boats appear sometimes? Do the AI boats follow random patrol routes? Thanks for the cool mod.
To let them cruising, you have to place them with the mission editor in the campaign_scr.mis and/or campaign_rnd.mis.
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Old 08-19-05, 01:44 PM   #8
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Quote:
Originally Posted by Rubini
Great Sergei!

I will add they in the Harbour Traffic mod, ok?

Rubini.
It is a static crew on the conning tower which is quite good solution for the harbor traffic, in particular. For the combat situation, one would also want to have crew for the deck and AA guns.
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Old 08-19-05, 01:48 PM   #9
Commander1980
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Quote:
Originally Posted by sergbuto

It is a static crew on the conning tower which is quite good solution for the harbor traffic, in particular. For the combat situation, one would also want to have crew for the deck and AA guns.
What about using the "20mmGBDouble" or "20mmGBSingle" guns with crew already included? For the deck gun, maybe the 3InchSingle, but - hmmm - with that gun, they would also fire at aircraft
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Old 08-19-05, 01:49 PM   #10
sergbuto
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Quote:
Originally Posted by Oldgold
When you get report of a convoy will AI boats appear sometimes? .
As anything else, they would need to be scripted in RND or SCR layers for that.

Quote:
Originally Posted by Oldgold
Do the AI boats follow random patrol routes?
As any AI ship, they will follow defined waypoints. There seems to be no travelling degree of freedom for AI ships in SH3 except when DDs are hunting a sub.
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Old 08-19-05, 01:53 PM   #11
sergbuto
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Quote:
Originally Posted by Commander1980
Quote:
Originally Posted by sergbuto

It is a static crew on the conning tower which is quite good solution for the harbor traffic, in particular. For the combat situation, one would also want to have crew for the deck and AA guns.
What about using the "20mmGBDouble" or "20mmGBSingle" guns with crew already included? For the deck gun, maybe the 3InchSingle, but - hmmm - with that gun, they would also fire at aircraft
Yes, I thought about it but did not have time to test that yet. Unfortunately, there are no other guns available in SH3 which look like 88mm deck gun of U-boats.
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Old 08-19-05, 03:54 PM   #12
Duke of Earl
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This will certainly add more chrome to the Harbor Traffic mod... thnx Serg...

Cordialement, Duke of Earl
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Old 08-19-05, 06:31 PM   #13
Hartmann
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Quote:
Originally Posted by Oldgold
When you get report of a convoy will AI boats appear sometimes? Do the AI boats follow random patrol routes? Thanks for the cool mod.
this could be nice because could simulate wolfpacks,

doing a radio repport and after that appears some subs attaking the convoy...

i don´t know if this could be done without the sdk pack
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Old 08-19-05, 06:45 PM   #14
Syxx_Killer
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Would it be possible to take some screenshots? When I gets things back to normal with my comp, I really look forward to using this with the harbor traffic mod.
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Old 08-19-05, 06:51 PM   #15
sergbuto
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Quote:
Originally Posted by Hartmann
doing a radio repport and after that appears some subs attaking the convoy...

i don´t know if this could be done without the sdk pack
Nobody has experimented with Airbases spawning ships yet. Maybe, it is possible to get it work.
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