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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2005
Posts: 24
Downloads: 59
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without this mod with clear waters u can see the mines and the nets with periscope
but with this mod enabled u can only die? HOW DETECT MINEFIELDS ANS SUBNETS WITH THIS MOD? IS POSSIBLE? |
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#2 |
Planesman
![]() Join Date: May 2005
Location: Novo mesto, Slovenia
Posts: 198
Downloads: 9
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No. Like it wasnt possible in real life.
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#3 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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when you hear a huge bang and your u-boot flys 10ft up in the air, then your in a mine field
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#4 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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Never had any problems with minefileds or nets in it.
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#5 |
A-ganger
![]() Join Date: Apr 2005
Location: California, USA
Posts: 72
Downloads: 18
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Hi Skanner,
Like Duli mentioned it wasn't possible in real life until you hit it but you can use periscope to 'cheat' when infiltrating enemy ports. If you're very,very patient and go slow, you should see nets or mines in time to stop and reverse to avoid collision. Or you could probably use the Mission Editor and load the Campaign_SCR.mis file and print screen shots of the locations of all mines and nets. Correct me if I'm wrong on that point since I'm not 100% sure on that point since I don't do that. CCIP just posted maps for nets and mines in friendly ports. I personally like to be surprised. I finally made a successful incursion into Gibraltar at night only to run into nets (no periscope cheat), it took awhile to extract my poor sub out of port; and lucky enemy AI in ports is poor or they would have DC'd me to death for sure. It was very intense and exciting. Got the ol' adrenalin running flank speed, hehe! Hope it helps ![]() Maybe someday we'll get frogmen to get out and cut hole in nets like I saw in old war movies as a kid, hehe. |
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#6 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
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You also can use your "spy drone" (F12) + (arrow keys for spy drone control) to check out the area in front of your sub.
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#7 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
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It was possible in real life to detect moored minefields. Sonar set to short transmission would get echos which sounded like a ripple with echos from individual mines. A single transmission would normally be made right ahead if the presence of a mine field was suspected.
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#8 | |
Medic
![]() Join Date: Sep 2001
Location: Germany
Posts: 168
Downloads: 145
Uploads: 0
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#9 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
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Just plot on areas where you think a ship will enter there, they was not fully closed with mines and nets.
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#10 | ||
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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#11 | |
Silent Hunter
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#12 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
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This is why German U-boat commanders didn't usually go into enemy ports.
Don't try to detect them. Try to avoid them. ![]()
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#13 | |
Mate
![]() Join Date: Jul 2005
Location: Poland
Posts: 59
Downloads: 2
Uploads: 0
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#14 |
Captain
![]() Join Date: Jan 2004
Posts: 498
Downloads: 2
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the US navy developed short-range high frequency sonar for the detection of mines. It would chime like little bells when it detected something...I think "hell's bells" was the nickname. It was given to select subs that were to hunt in the Sea of Japan. I think there was also a screen that would show hazy blobs indicating an object. It was forward looking only I believe, so you lost sound and visual as it passed along side you...though sometimes the scraping of the mine's mooring line along the hull was a good reminder and indicator of its location and proximity
![]() As far as i know the US was teh only ones to use this, it was '44-45 that it was used...maybe a little earlier. There were 2-3 variants of it I believe, the protype and a couple of revisions. They were installed here at Mare Island...though the first may have been in San Diego. I'll need to recheck my books to make sure Im not putting my foot in my mouth, but Im pretty sure of it. On a side note, another cool thing they did that impressed me was that they modified their search radar with a toggle switch that allowed them to communicate with each other in morse code through radar emmissions to coordinate wolfpacks attacks and for navigating in group deployments. Once they realized other radar sets cause distortions and interference on their own sets, they started sending messages that would show up has static(I think it was static)on their sets. |
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