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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
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Modding potencial?
This game is really MASSIVE. ![]() But so far, there are only DKM submarines. I am sure this has been discussed earlier, and maybe the possibility has been denied, but is it not possible to modify the game to take on a whole new perspective? Perhaps commanding a Flower or Hunt? Or a Schnellboot, or a commerce raider? I'm only dreaming. ![]() First I'd like to see a sub you could walk through - from aft torpedo room to fore. ![]()
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I shall punish yee, landlubber! C'mere for spankings and popsicles! |
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#2 |
Pacific Aces Dev Team
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I have been thinking about making a mod to drive, say, Bismarck. But this make sense only for multiplayer because in a single play mode, AI ships are only capable of following the assigned waypoints and can not take any initiative even during the gun battle.
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#3 | |
Sailor man
![]() Join Date: Jul 2005
Location: Savannah USA
Posts: 49
Downloads: 0
Uploads: 0
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#4 |
Navy Seal
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I don't think any of this is yet possible without an SDK. Although things like 3d models may eventually be possible to add, there is a lot in the game mechanics we probably can't change, because the source code and a number of other key components can't be altered.
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#5 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
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I'd chose an ability to command other countries U-boats over the ability to command the Bismarck. For example, a Russian sub, in the end of the war in the Baltic, or some mideterranean subs. Sub against sub would be quite good fun.
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#6 | |
Pacific Aces Dev Team
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#7 |
Seaman
![]() Join Date: Mar 2005
Posts: 41
Downloads: 0
Uploads: 0
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It is possible to have new separate player controlled subs for each country. Also it is possible to play SH3 from say Allies point of view. This works for single player and the same basic concept goes for surface ships.
I would have to test this in multiplayer and with two players been on a different side. I know that for single player it works for multiplayer don’t know technically it has to do with campaign files and defside.cfg Orzel a.k.a. Chris |
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