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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: May 2005
Location: Cardiff, Wales, UK
Posts: 35
Downloads: 0
Uploads: 0
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I've read that some people managed to clone ships in the game. I was wondering if it is possible to clone torps. This is what I have in mind:
I wonder if it is possible to change the pattern searching torps (ie. add a new topr which is able to pattern search plus acoustic (someting like a LUT1+Falke). Since the Falke has a low sensitivity (if the target does not run at 12kts or more, or it is not close enough to the target, it cannot acquire). Thus, you set it to search in a pattern in the target probability zone to increase it's chance to aquire the target. Also I'd like to be able to set it's speed (slow/medium/fast). At slow speeds (25kts should have a 12km range, 35kts 8km and 45kts 4km). So, is it possible to clone torps? I tried to give an electric torp several speeds (hexedit COPY/PASTE type 0 speed settings in torp.cfg). The game crashed. ![]()
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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look for a post in the mod forum relating to SH3 inspector, that may allow dou to alter some of the things you want to. Cloning a trop, don't know. There appears to be a an unused torp in the game. Possibly a fast one..
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