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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you like to see enemy submarines added in a mod or future Silent Hunter game? | |||
Yes |
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89 | 87.25% |
No |
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13 | 12.75% |
Voters: 102. You may not vote on this poll |
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#1 |
Watch
![]() Join Date: May 2005
Location: California, USA
Posts: 30
Downloads: 0
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I saw a movie the other day that featured some WWII submarine vs submarine combat. That set me wondering: Why is it that we don't have enemy subs to fight? That would add a whole new aspect to the game. Tracking through sonar instead of periscope, thinking 3 dimensionally, and basically a whole lot harder. If someone was interested enough, we could put together a mod team to add enemy subs, but I don't know how to do that...
Some experimenting, no? :hmm: |
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#2 |
Gunner
![]() Join Date: Nov 2003
Location: The Mysterious Canadas
Posts: 99
Downloads: 20
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As I myself don't know the statistics exactly, I'll wait for someone else to point out the extremely rare occurence of one WWII sub sinking another. That said, of course I count myself as one who would like to see more platforms in general, and hopefully more playables.
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#3 |
Captain
![]() Join Date: Jun 2005
Location: Adelaide, South Australia
Posts: 487
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I seem to remember that AOD had enemy subs and torps........
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#4 |
中国水兵
![]() Join Date: Apr 2005
Location: Moreton bay
Posts: 286
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From what I've been able to pick up both on forums and books is that there was only One (1) actual Sinking of a U-boat by another U-boat (british) whilst both were submersed. (correct me If I'm wrong)
All others were by one submerged sinking the other whilst it was on the surface (happened on numerous occations around Indonesia/Singapore and at least once in the channel. So in a sense the majority was a surface sinking not unlike what we have in the game (but obviously ship not U-boats). Don't know about a Deck Gun fight. That would be interesting to see/hear about. ![]()
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#5 |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
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sub V sub was one of he things I liked about SH2 .... especially if the other sub was starting to submerge ... you had to quickly reconfigure your torpedo for the new depth you " guessed" at what where it was going to be
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#6 |
Watch Officer
![]() Join Date: May 2005
Location: Norway
Posts: 333
Downloads: 3
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I agree. Realistic or not - enemy submarine encounters were some of the most exciting moments for me in SH2. They had a very special noise on the hydrophones as well.
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#7 |
Mate
![]() Join Date: Apr 2005
Location: Landsberg am Lech, Germany
Posts: 53
Downloads: 10
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Recently bought a book with the title "U-Boote im Duell" (H.Bendert, Mittler Verlag, ISBN 3-8132-0832-X) which tells the story of all subs sunk by other subs.
In WWII alone 88 subs were sunk that way. 26 of those were Kriegsmarine, Japan followed with 22 units. Italy lost 19, the Sowjets 11, UK 5, France lost three. USA and the Netherlands each lost one. Sometimes the bridge watch survived, in most cases the sub was already gone when the water column had settled. A submarine hull is no match for a torpedo! In WWI submarine losses related to enemy submarines amounted to 38 submarines by the way. Cheers Kai |
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#8 |
Watch
![]() Join Date: Jul 2005
Location: College Park, MD
Posts: 22
Downloads: 2
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I only voted yes because I know it did happen several times in real life. However, I don't want to see more enemy subs than enemy merchants while on patrol. :|\
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#9 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
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The Royal Netherlands Navy Submarines attacked 14 axis submarines and sunk 2 during WWII. The German U 95 and U 168. What happend to U 95: Battle by Moonlight Location: http://gc.kls2.com/cgi-bin/gcmap?PAT...AP-STYLE=popup ![]() What happend to U 168: http://www.dutchsubmarines.com/boats...6%20Oct%201944 Location: http://gc.kls2.com/cgi-bin/gcmap?PAT...AP-STYLE=popup - - - - - An interesting article on the subject is: Submarine VS Submarine |
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#10 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Sweden / UK
Posts: 386
Downloads: 33
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I would like to see (or hear) friendly submarines in action.
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#11 |
Admiral
![]() Join Date: Apr 2007
Location: Florida
Posts: 2,279
Downloads: 54
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The only sinking of a U-Boat by an enemy sub was the U-864 under command of Korvkpt. Ralf-Reimar Wolfram and was this subs only capitan. The U-864 was sunk by the RN sub HMS Venturer under the command of Lt. J.S Launders. Here is the http://www.uboat.net/boats/u864.htm
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#12 | |
GWX Project Director
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#13 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Voted yes.Illusion ?
posted http://www.subsim.com/radioroom/show...ht=torp+impact BTW,we encountered our first Jap. Sub on the surface,she dove,we had set PK,fired at 50 depth,& got a torp impact! splash,Amazing,no confirmed kill.
![]() Response:Payoff vbmenu_register("postmenu_519432", true); Commander ![]() Join Date: Mar 2005 Location: Running Deep Posts: 465 ![]() Quote: Originally Posted by donut BTW,we encountered our first Jap Sub on the surface,she dove,we had set PK,fired at 50 depth,& got a torp impact! splash,Amazing,no confirmed kill. ![]() ![]() I might need a sanity CK.:rotfl: |
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#14 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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I've sunk 2 Gato's in SH3 GWX 1.03. 6-1942 . First off Lorient near deep water. The second off east coast USA CA57 GWX
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#15 |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
Uploads: 0
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Oh if only UbiSoft would release an SDK for SH3...
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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