![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sailor man
![]() Join Date: Jul 2005
Location: Savannah USA
Posts: 49
Downloads: 0
Uploads: 0
|
![]()
Hey mateys! First time post. Been checking this site daily for months, it's a true goldmine for a newbie like me... Need someone's help on getting the Nationality Mod running correctly, I'm not smart enough I guess..
![]() Applied the dat file, and modified the defside.cfg file, added nationality folders to the roster directory, followed instructions to the letter, did some extensive research online to find out about the different smaller nations alignments during WW2, and when they entered the war, and on which side, etc. etc. But I understand that to actually have the ships spawned on the map, I need to reconfigure the campaign.RDN.mis file. Could I get a short example on how to do that? Where do I get the coordinates? For instance, say I want to have a portuguese small merchant spawn off the portuguese coast, and navigate northwards for a while, then whatever, how do I make that happen? Thanks in advance for any info! K. |
![]() |
![]() |
![]() |
#2 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
|
![]()
You need to go into the mission editor. Place the unit, give it waypoints, spawn dates, etc. Then it'll show up. Back up your files first!
|
![]() |
![]() |
![]() |
#3 |
Sailor man
![]() Join Date: Jul 2005
Location: Savannah USA
Posts: 49
Downloads: 0
Uploads: 0
|
![]()
Thanks. I thought I was supposed to use a text editor to modify the MIS file, that's why I was a bit stumped. I'll give it a try.
|
![]() |
![]() |
![]() |
#4 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
|
![]()
You can use a text editor (like notepad) to make changes, but it's easier to add things using the mission editor.
|
![]() |
![]() |
![]() |
|
|