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Old 07-26-05, 08:47 PM   #1
elcid
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Default woohoo!!!

My game just got in.. can't wait to get home, install it and crank it up!!!

and it only took about three weeks hehehe
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Old 07-26-05, 08:52 PM   #2
Duncan Idaho
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Default Re: woohoo!!!

Quote:
Originally Posted by elcid
My game just got in.. can't wait to get home, install it and crank it up!!!

and it only took about three weeks hehehe
Happiness is.

Enjoy yourself, you're gonna have some serious fun now.
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Old 07-26-05, 09:00 PM   #3
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I hope you have two weeks worth of toilet paper, espresso and tube meals at home.
You`ll need it!

(Little post-its with the name of girlfriends etc. at the monitor can really help)

(And ask your neighbour to feed your goldfish)
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Old 07-27-05, 06:26 AM   #4
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Quote:
Originally Posted by CobraCommander
I hope you have two weeks worth of toilet paper, espresso and tube meals at home.
You`ll need it!

(Little post-its with the name of girlfriends etc. at the monitor can really help)

(And ask your neighbour to feed your goldfish)
How true
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Old 07-27-05, 06:30 AM   #5
SmokinTep
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You'll be tied up for some time now.
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Old 07-27-05, 07:18 AM   #6
elcid
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hey, i've just had a close one with star force.. for a minute there I thought i wouldn't be able to play.. and I'm all set to learn U boat

had key code issues... i just registered at ubisoft and checked out support.
they have a valid key code posted. I just punched that in and it worked!

phew
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Old 07-27-05, 07:22 AM   #7
Stealth Elephant
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I had a pretty nasty problem upon install that was vaguely Starforce-related. The darn cd key printed on the label inside the DVD case wasn't being recognized! I must've typed in the stupid thing a dozen times or more before I finally broke down and called support.

After waiting some 15 minutes through agonizing elevator tunes, the lady at the support desk told me that the problem I was having was the result of the corporate bigwigs messing up big time. The last 6 or so digits at the end of the cd key AREN'T part of the cd key at all, but rather something like a lame UPC. I was entering the last 6 or so digits because it gave me the space to enter them, so in essence my cd keys were always 6 digits too long! Due to a bad marketing decision, they get loads of calls every single day complaining about "faulty cd keys".
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Old 07-27-05, 07:43 AM   #8
SeaSlug_U999
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Quote:
Originally Posted by CobraCommander
I hope you have two weeks worth of toilet paper, espresso and tube meals at home.
You`ll need it!

(Little post-its with the name of girlfriends etc. at the monitor can really help)

(And ask your neighbour to feed your goldfish)

Hehehehe, the voice of experience, huh? :rotfl:

Btw, I'm proud to anounce that this is the first game I haven't trashed away for more than 3 months of continous playing. And I am not a sim fan, I really enjoy strategy games. Played Empire Earth 2 (went out a month or so ago)..... Bored me to death. The first one was MUCH, MUCH better. At least in my oppinion.

How the hell these people didn't make a poo-pile or money, I don't know.
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<<... No cap\'n, sir, the attack scope can\'t go beyond 6x magnification, so could we lower the scope and continue the mission? The Playboy photo session is almost over on that boat we\'ve been trailing for almost 3 hours>>
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Old 07-27-05, 07:47 AM   #9
Stealth Elephant
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I never played the first Empire Earth, but I heard all the hooplah surrounding the sequel and gave it a go.

Not only does it run like molassas on my brand new gaming system, but it feels way too much like Rise of Nations and Age of Empires and pretty much everything that's come before it.
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Old 07-27-05, 07:53 AM   #10
ReM
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Default Re: woohoo!!!

Quote:
Originally Posted by elcid
My game just got in.. can't wait to get home, install it and crank it up!!!

and it only took about three weeks hehehe
Enjoy enjoy....
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Old 07-27-05, 08:02 AM   #11
SeaSlug_U999
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Quote:
Originally Posted by Stealth Elephant
I never played the first Empire Earth, but I heard all the hooplah surrounding the sequel and gave it a go.

Not only does it run like molassas on my brand new gaming system, but it feels way too much like Rise of Nations and Age of Empires and pretty much everything that's come before it.
You couldn't be more right. I saw an interview with the devs, in which they talked about 'the revolutionary graphics engine and stunning explosions'. After I played the game, I thought either they're complete idiots, or this is the standard phrasing when you talk about your product!

Ubi devs are really silly if they are just gonna trash away this engine.
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<<... No cap\'n, sir, the attack scope can\'t go beyond 6x magnification, so could we lower the scope and continue the mission? The Playboy photo session is almost over on that boat we\'ve been trailing for almost 3 hours>>
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Old 07-27-05, 08:05 AM   #12
Stealth Elephant
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The one graphical element that really impresses me about Empire Earth II is the dynamic shadows. They're amazing, but I'm not aware of a single computer rig on the planet that could adequately run this game with the shadows enabled. It's barely stable with the shadows DISABLED, I say!
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Old 07-27-05, 08:22 AM   #13
SeaSlug_U999
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Quote:
Originally Posted by Stealth Elephant
The one graphical element that really impresses me about Empire Earth II is the dynamic shadows. They're amazing, but I'm not aware of a single computer rig on the planet that could adequately run this game with the shadows enabled. It's barely stable with the shadows DISABLED, I say!
Mine works, but please don't ask the framerate. Besides, if more than 10 units are firing and producing explosions, (with DS enabled) sometime it freezes.

Anyway it suffers from the same old problem: my modern nuclear sub is being hunted by a oar-propelled trieme (which keeps up the speed with it, an then fires burning arrows at my submerged boat, and... causes DAMAGE! Assuming that the arrows are really bad for a sub, (even if they still burn underwater :rotfl: ) I wonder still how he found me? Maybe they've asked a guy to stick his head under the keel and report whether he saw or heard a big black thing running at 1200 feet and 30 knots

Uhh , brought a tear to me eye!

The same thing happens when calvary attacks the panzers, bowmen down choppers, and so on.

Why do we need modern weapons?!
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<<... No cap\'n, sir, the attack scope can\'t go beyond 6x magnification, so could we lower the scope and continue the mission? The Playboy photo session is almost over on that boat we\'ve been trailing for almost 3 hours>>
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Old 07-27-05, 08:29 AM   #14
Stealth Elephant
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Quote:
Originally Posted by SeaSlug_U999
Quote:
Originally Posted by Stealth Elephant
The one graphical element that really impresses me about Empire Earth II is the dynamic shadows. They're amazing, but I'm not aware of a single computer rig on the planet that could adequately run this game with the shadows enabled. It's barely stable with the shadows DISABLED, I say!
Anyway it suffers from the same old problem: my modern nuclear sub is being hunted by a oar-propelled trieme (which keeps up the speed with it, an then fires burning arrows at my submerged boat, and... causes DAMAGE! Assuming that the arrows are really bad for a sub, (even if they still burn underwater :rotfl: ) I wonder still how he found me? Maybe they've asked a guy to stick his head under the keel and report whether he saw or heard a big black thing running at 1200 feet and 30 knots
:rotfl:
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Old 07-27-05, 08:58 AM   #15
Mike 'Red Ocktober' Hense
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get dat boat into the water ElCid... and start the fun happenin'

--Mike
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