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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
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#2 |
Commander
![]() Join Date: Sep 2001
Posts: 445
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BIG THANKS Bill...
--Mike |
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#3 |
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
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Wow thanks!
I know what I'll be doing tonight! ![]()
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Daddy cool ![]() |
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#4 |
Swabbie
![]() Join Date: Apr 2005
Location: Copenhagen, Denmark
Posts: 6
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quite a story. Looking forward reading it! Maybe on a mission with a IX !!!
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Brian Kirkegaard Aka: \'Kurt von Goßler\' U-49 ![]() The way games are ment to be played..... |
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#5 |
Medic
![]() Join Date: Apr 2005
Location: North Carolina, USA
Posts: 159
Downloads: 22
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This is very cool sir. Thanks
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#6 |
Planesman
![]() Join Date: May 2005
Posts: 186
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Outstanding find! Now, I have to fix my printer for this...
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#7 |
Watch
![]() Join Date: May 2005
Location: Washington DC
Posts: 17
Downloads: 1
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WOW! This is very cool!!!
Thanky Bill! ![]()
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DreamWizard |
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#8 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Excellent Bill. Thanks for the link.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#9 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
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Awesome stuff.
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#10 |
Seaman
![]() Join Date: May 2005
Location: Cardiff, Wales, UK
Posts: 35
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OAH! COOL!
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![]() <<... No cap\'n, sir, the attack scope can\'t go beyond 6x magnification, so could we lower the scope and continue the mission? The Playboy photo session is almost over on that boat we\'ve been trailing for almost 3 hours>> |
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#11 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
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GREAT! Thanks, Bill!
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#12 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Very nice !
Thanks ! |
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#13 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
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(Just to put this back to the top of the list)
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#14 |
Swabbie
![]() Join Date: May 2005
Posts: 13
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Thanks so much for this.
Great reading. DenRJ |
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#15 |
Watch
![]() Join Date: May 2005
Posts: 16
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This was a good read.
In particular, I noticed that they plug the range, bow angle, speed, and bearing into the TDC and then put the scope down. The TDC then maintains a generated bearing to target. The solution is verified when the Attack Officer raises the scope and the target is where the TDC said it would be. Otherwise, he "indicates a zig of...". I JUST started using the SHIII realism levels where I have to start entering torpedo solutions manually and I'm having a hard time implementing the procedure in this real life manual. I know how to plug the various numbers in, but I can't find the button to start the "tracking". I also don't see a dial that shows the generated bearing to where the target "should be" when I raise the scope. It seems like every time I lower the scope, the TDC just "freezes" where it is (i.e. the numbers are in, but there the TDC isn't tracking). Any 100% realism veterans know how to use this thing, or was that a feature that U.S. subs had and German ones did not? |
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