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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2005
Posts: 7
Downloads: 0
Uploads: 0
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Who's working on the campaign to add more hist. references to it ? If interested in combining efforts, email or PM me, or add to this discussion.
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#2 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
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I'm trying to do some add ons for the casual gamers. The aim is to have the units, dates, positions historically accurate without tying it into any of the "realism" mods...this way a complete novice could, say, participate in the German attempts to repel the Torch landings, while still using the stock campaign.
I used Torch as that's what I started with. If you'd like to help, I can use some assistance in researching it and later beta testing. |
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#3 |
Navy Seal
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The Operations team is currently the one organized team effort to improve the campaign. You can see some recent notes on it here:
http://www.subsim.com/phpBB/viewtopic.php?t=39968 (the mod has now entered the 2nd Alpha version) |
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#4 |
Samurai Navy
![]() Join Date: Mar 2002
Posts: 580
Downloads: 0
Uploads: 0
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See my signature for my current project.
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__________________
X1 = Thieves Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh? Improved Convoys mod! |
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