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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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I was just wondering if it would be possible to give more than one qualification at the end of a patrol. I am not sure it would be realsitc to have only one crew member go to "school," or am I wrong?
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#2 |
Soundman
![]() Join Date: May 2003
Location: Scotland
Posts: 143
Downloads: 85
Uploads: 0
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I quit agree. I had a nasty encounter with two destroyers on my 17th patrol...sunk 'em both but lost 5 of my best torpedomen to flooding. Now I'm seriously short of skilled labour.
So I dont mind asking...How can we cheat and add more qualifications to our crews? I'm hoping it's a simple edit. |
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#3 |
Navy Seal
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Hmm... I wonder if the new SHIII commander can't do that. I haven't tried, to be honest - but it might be possible.
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#4 |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
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SH3 Commander can do this, and it can give multiple quals to Bootsmann. The way to give multiple quals is to "promote" a Stabsoberbootsmann with enough experience to Oberfähnrich zur See, give the extra qual, then "demote" them back to Stabsoberbootsmann.
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#5 | |
Samurai Navy
![]() Join Date: Mar 2002
Posts: 580
Downloads: 0
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X1 = Thieves Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh? Improved Convoys mod! |
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#6 | ||
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
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#7 |
Wayfaring Stranger
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It can be done fairly easily by manually editing the latest crew config save in your my documents folder.
__________________
![]() Flanked by life and the funeral pyre. Putting on a show for you to see. |
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