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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
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This is an update to the assisted plotting mod included in RUb 1.42. You must have RUb 1.42 installed for this to work properly. RUb 1.42 contains files necessary for this mod to function as intended.
This version addresses a couple of issues, some the result of the way SHIII works. 1. This version addresses the problem with losing contact ID when the scope takes a wave, or dips for a second. I've included several different versions for the time the contact ID will be maintained, from 5 seconds to 5 minutes. 5 seconds should be enough to prevent losing contact ID because of wave slaps, but will still require a re-identification if you dip the scope. 2. For those with issues with the bearing overlay included with RUb 1.42, I've included the overlay from RUb 1.41. Fixes: 1. Addresses the contact ID being lost instantaneously. 2. Addresses issue with Pato 1500 meter bearing overlay. 3. Changed warship and opportunity contacts back to hollow squares from the filled squares of RUb 1.42. Issues: 1. Single merchant and small convoy (<5 ships) will not show on the strategic map. 2. With the scope up, and the nav map zoomed out, a hollow square will be displayed marking the convoy and convoy information for a period of time. For example, if the 1 minute contact ID version is used, this will not fade out until after the scope has been down for one minute. 3. Similar to #2, the circle with contact info will be available at higher levels of zoom. This circle is not updated, and only shows the last known contact info. It fades out after a preset time. These screen shots show the mod in operation and the issues in this version. These shots are from the convoy attack training mission. I've ID'd the Hunt I DD and lowered the scope ![]() I raise the scope again after 40 seconds and the Hunt is still ID'd ![]() I restarted the mission, this time leaving the scope down longer. Note the square on the zoomed out map. ![]() After the scope is lowered, note how the contact info is still displayed on the nav map. ![]() ![]() After 1 minute, notice how the info has faded away. ![]() ![]() When I raise the scope, notice how I've lost the ID on the Hunt. ![]() In order to install this mod, select the folder with the amount of time you'd like to keep the contact ID (60 sec is the default) and unzip to your \MODS folder. Install using the JSGME mod installer. If you'd like to use the alternate bearing overlay, unzip to your \MODS folder and install using the JSGME mod installer. Get this mod here: Assisted Plotting Mod v5 |
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