![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Loader
![]() Join Date: Jun 2005
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
Hi
I have RuB 1.4b installed with 1.4 of the game - now I cannot load any of my torps - its set to load automatically. I have enough crew in the bow torp compartment to load torps, but it still says waiting in queue. Now, I have 2 spares externally, and 1 internally, but trying to move these to the compartments to load is not possible as it says, waiting in queue to load - any help will be appreciated. This is problem is effecting both the stern and fore. Regards Shelton.
__________________
MORS OMNIA VINCIT |
![]() |
![]() |
![]() |
#2 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
|
![]()
Are you rigged for silent running?
|
![]() |
![]() |
![]() |
#3 |
Loader
![]() Join Date: Jun 2005
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
no - not rigged fo Silent Running.
__________________
MORS OMNIA VINCIT |
![]() |
![]() |
![]() |
#4 |
Loader
![]() Join Date: Jun 2005
Posts: 84
Downloads: 0
Uploads: 0
|
![]()
delete this post - sorry i was looking at torp 1 and torp 2 was being loaded.
Sorry guys ![]()
__________________
MORS OMNIA VINCIT |
![]() |
![]() |
![]() |
#5 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
|
![]()
Hey, it happens!
I'm trying to figure out how to turn off fatigue (maybe just in the torpedo rooms) because i'll be 90% through loading a torpedo and the process will stop because my crew started to tire and the game does not tell me "Not enough crew in the torpedo rooms!" I have to check every now and then to see if it's still reloading! |
![]() |
![]() |
![]() |
#6 | |
Eternal Patrol
![]() Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
|
![]() Quote:
Try the 'No Fatigue' mod, if you think SH3 gets too carried-away with tired sailors. The mod doesn't remove all fatigue, but makes the game much more enjoyable. After loading this mod I can't imagine playing Sh3 without it. The mod file is here: http://www.subsim.com/subsim_files/p...no_fatigue.zip
__________________
Avg. Joe |
|
![]() |
![]() |
![]() |
#7 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
|
![]()
I've installed that mod either partialy or incorrectly because my crew still fatigue very quickly.
|
![]() |
![]() |
![]() |
#8 | |
Eternal Patrol
![]() Join Date: Apr 2005
Location: U.S.
Posts: 202
Downloads: 0
Uploads: 0
|
![]() Quote:
1. Beginning a new campaign. They get pretty tired no matter what. At least until a few patrols are finished, and medals/promotions are awarded. 2. In case you didn't know, crew will fatigue quickly if time-acceleration is 32x or lower. If accel is 64x or faster, the crew doesn't fatigue at all.
__________________
Avg. Joe |
|
![]() |
![]() |
![]() |
#9 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#10 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
|
![]()
I need to know how to modify the files to get a "No fatigue when in the engine rooms or torpedo rooms" mod effect, i hate the sudden stop of a tired crew or not knowing my torpedos are not being reloaded because there is no message to tell me they fell asleep.
|
![]() |
![]() |
![]() |
|
|