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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2009
Posts: 37
Downloads: 234
Uploads: 0
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#2 |
GLOBAL MODDING TERRORIST
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Being that appears to be a surface warfare unit?
Identify the Turm used, which will be in the objects folder unless combined with the main unit, Use S3D to find the DMY_Soclu_XXX and change it's position. |
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#3 |
Loader
![]() Join Date: Jul 2023
Posts: 81
Downloads: 25
Uploads: 0
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I think holding down the CTRL key while pressing the arrow keys will move your position instead of rotating your view.
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#4 |
Seaman
![]() Join Date: Mar 2009
Posts: 37
Downloads: 234
Uploads: 0
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#5 |
GLOBAL MODDING TERRORIST
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Click on the DMY_Soclu_XXX entries until the one you want shows as high lighted. Then move it where you want in the X - Y - Z direction.
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#6 |
Seaman
![]() Join Date: Mar 2009
Posts: 37
Downloads: 234
Uploads: 0
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Hello.I changed the coordinates of DMY_Soclu_31 to DMY_Soclu_37, but nothing changes ingame. The bridge view is still on the rooftop.
Is there another entry I have to change? |
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#7 | |
Grey Wolf
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Open the cam file of the ship, note the parent ID of the camera controllers, and search for these IDs in the dat file of the ship and check their position in relation to the ship's model. Then, change the position of the misplaced node. |
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