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Old 06-30-24, 12:49 AM   #1
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Default Need help with this...

So I dropped (playing as German) off some supplies at naval base davao, and now it tells me to go to grid TB69 and sink 5000 tons of shipping. I have been patrolling this grind for DAYS and all I've seen are aircraft!!!! Right now I would be happy with an enemy rowboat or ANTHING!!! Is there any way to extricate myself from this barren piece of ocean (TB69) and get on with the game???? Is there a mod like they have in SH3 that INCREASES enemy activity so that I at least have a CHANCE of seeing something I can sink and end this endless mission? HELP!!!!

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Old 06-30-24, 02:39 PM   #2
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Anytime you encounter a "sink" mission, you can sink ships anywhere you can find them. You are not bound to any particular area, other than the "trigger" point. In other words, you receive order such as "Proceed immediately to grid location TB69." So you go near there and then get a message "Engage and sink enemy shipping." That just means that you have to proceed to TB69 to "trigger" that start of the "sink" mission Objective. After that, go anywhere. Some mods make it 2500T, some 5000T, but most are 10000T to be sunk, which is generally 2 normal sized merchants. But you can go to the Virginia coast USA to sink ships if you want to, or start home, and sink them enroute. You do not have to stay in TB69 to do the sinking. You only have to stay within a certain distance of a location when doing a "patrol" mission.
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Old 06-30-24, 02:46 PM   #3
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Originally Posted by propbeanie View Post
Anytime you encounter a "sink" mission, you can sink ships anywhere you can find them. You are not bound to any particular area, other than the "trigger" point. In other words, you receive order such as "Proceed immediately to grid location TB69." So you go near there and then get a message "Engage and sink enemy shipping." That just means that you have to proceed to TB69 to "trigger" that start of the "sink" mission Objective. After that, go anywhere. Some mods make it 2500T, some 5000T, but most are 10000T to be sunk, which is generally 2 normal sized merchants. But you can go to the Virginia coast USA to sink ships if you want to, or start home, and sink them enroute. You do not have to stay in TB69 to do the sinking. You only have to stay within a certain distance of a location when doing a "patrol" mission.
Wow!!! Wish I would have known this. Thank you my friend!
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Old 06-30-24, 03:10 PM   #4
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btw, not to divulge "insider" secrets, but you can generally make up for NOT following orders just by sinking one or two ships. ie: an Objective is worth 300 points. A ship is worth 150 (DD sized small ones). Sink two of them, and Bob's your uncle. So if you encounter a "Photo Nagasaki Harbor" as a US skipper, just sink 2 or 3 ships, and ignore what Pearl said. If German, and they have you do a supply drop behind enemy lines, or you are sent from Davao Gulf to the Indian Ocean, just sink some ships instead... You will lose the points from the Objective, but nothing else.
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Old 06-30-24, 06:32 PM   #5
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Quote:
Originally Posted by propbeanie View Post
btw, not to divulge "insider" secrets, but you can generally make up for NOT following orders just by sinking one or two ships. ie: an Objective is worth 300 points. A ship is worth 150 (DD sized small ones). Sink two of them, and Bob's your uncle. So if you encounter a "Photo Nagasaki Harbor" as a US skipper, just sink 2 or 3 ships, and ignore what Pearl said. If German, and they have you do a supply drop behind enemy lines, or you are sent from Davao Gulf to the Indian Ocean, just sink some ships instead... You will lose the points from the Objective, but nothing else.
just a slight "correction" to PB's excellent replies: you won't lose the points for not completing the objective, you will not be credited with them.


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Old 08-09-24, 10:15 AM   #6
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Default Deck Gun Bugs

Hi Everyone! And sorry for offtopic, I guess... But...

The issue is pretty old. Just can't man bow/stern gun after boat upgrade. Generally there's NO CREW SLOTS in crew management screen. But the Last one features having'em all right

Some times Dual 5.25" Gun with 20mm mount results in manning all 4 gunners a machine gun... instead of the howitzer itself. Funny looking dudes aboard crowding around and arguing who's to man the MG this time!

Or a Big Gun manned all right and the mg is working. But the one to shoot... is the Invisible Man

Is there any way to fix it..? Any help appreciated. Realy!

Last edited by Poprav; 08-09-24 at 10:36 AM.
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Old 08-09-24, 12:27 PM   #7
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Default Welcome aboard!

Propav!
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Old 08-10-24, 10:43 AM   #8
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Quote:
Originally Posted by Poprav View Post
Hi Everyone! And sorry for offtopic, I guess... But...

The issue is pretty old. Just can't man bow/stern gun after boat upgrade. Generally there's NO CREW SLOTS in crew management screen. But the Last one features having'em all right

Some times Dual 5.25" Gun with 20mm mount results in manning all 4 gunners a machine gun... instead of the howitzer itself. Funny looking dudes aboard crowding around and arguing who's to man the MG this time!

Or a Big Gun manned all right and the mg is working. But the one to shoot... is the Invisible Man

Is there any way to fix it..? Any help appreciated. Realy!
Which version of the game are you using, such as v1.3 Wolves of the Pacific, or v1.5 Gold Edition (with U-Boat Missions Add-On)? In addition, what is the source of the game, such as disk, Steam, Ubisoft, etc.? Third, where did you install it? Is it in the default "C:\Program Files (x86) \Steam..." etc.? Lastly, do you use any mods? If you do, run JSGME, click on "Tasks..." in the middle, choose "Export activated mods list to..." and choose "Clipboard" if you want to paste it immediately into your next post, or "Text file" if you want to copy and paste it later. Include the full report, since it will show the game's path also. Thanks

Also: Welcome to SubSim!
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Old 08-11-24, 11:18 AM   #9
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Quote:
Originally Posted by propbeanie View Post
Which version of the game are you using, such as v1.3 Wolves of the Pacific, or v1.5 Gold Edition (with U-Boat Missions Add-On)? In addition, what is the source of the game, such as disk, Steam, Ubisoft, etc.? Third, where did you install it? Is it in the default "C:\Program Files (x86) \Steam..." etc.? Lastly, do you use any mods? If you do, run JSGME, click on "Tasks..." in the middle, choose "Export activated mods list to..." and choose "Clipboard" if you want to paste it immediately into your next post, or "Text file" if you want to copy and paste it later. Include the full report, since it will show the game's path also. Thanks

Also: Welcome to SubSim!
Many Thanks, Dear Propbeanie, for your quick reply!

As to your questions:

1) I'm afraid it's the Sh4 Wolves of the Pacific v.1.3 with U-Boat Mission 1.5 addon. Not the Gold Edition... Thats for shure.

2) Downloaded from Cloud. Not the Steam/ Ubisoft version. Not localized.
(Have a feeling that was a disc version, set up 'n' archived later).
3) Memorizing not to make a default setup in C:\Programme Files... put it in D:\ Games\...

4) Generic Mod Enabler - v2.6.0.157
[E:\Games\Silent Hunter Wolves of the Pacific\MODS]

FI-OQ_FotRSU_v1.8f_upcPatch
101_FotRSUv18_FixPak.7z
Nippon_Maru_v1.9b_FotRSU
Nihon Kaigun v1.3a_FotRSU
Combined Roster
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun
Full_Radio_FothRS

After literally making myself re-read some support files about proper setup found my JSMGE combination a COMPLETE MESS!!! God knows how it still working))!
Rewrited FothRS mode over the Game Dirrectory rather than putting it into the MODS.. The hell why placed some fix_pack (archived!) into it///
No wonder there must be glitches.

Eventually my younger bro helped and arranged me a Ubisoft account. Now I have the GOLD Edition.! Can't wait to finish present Buggy Version (its a shame to loose one's career in 1945) and swap to REAL GAME!

Last edited by Poprav; 08-11-24 at 11:56 AM.
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Old 08-11-24, 02:17 PM   #10
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The v1.3 with the added U-Boat Missions Add-On does make the game equivalent to v1.5 Gold Edition, though it is better to have an all-in-one such as what Ubisoft offers. The newer download versions have recently changed their licensing, and that can make some of the old copy-paste techniques invalid for the game...

As for your mod list, make it like this:
4) Generic Mod Enabler - v2.6.0.157
[E:\Games\Silent Hunter Wolves of the Pacific\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak.7z
Nippon_Maru_v1.9b_FotRSU
Nihon Kaigun v1.3a_FotRSU
Combined Roster
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun

I'm not sure of what the "name" of the main mod is - I am not at my regular computer... The "FI-OQ_FotRSU_v1.8f_upcPatch" is for if you use vickers03's Fleetboat Interior: Officers Quarters mod. If you don't use vickers03's mod, you should not use the FI-OQ_FotRSU_v1.8f_upcPatch, but in your case, it would have been over-written by the main mod anyway, if you would have put that in... If you do want to do the interiors, then you would do
4) Generic Mod Enabler - v2.6.0.157
[E:\Games\Silent Hunter Wolves of the Pacific\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak.7z
Nippon_Maru_v1.9b_FotRSU
Nihon Kaigun v1.3a_FotRSU
Combined Roster
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun
Fleetboat_Interior: Officers Quarters
FI-OQ_FotRSU_v1.8f_upcPatch

I am not familiar with the Full_Radio_FothRS mod, and cannot comment on it, but we (the FotRSU Team) recommend to not use any non-authorized mods. Do so at your own risk, but generally, so long as a given mod does not alter the Air, Library, Menu, Sea and Submarine files, you are usually OK to give it a go, and see what it does. The really big point (besides NOT using a Program Files folder) is to empty the old Save folder (C:\Users \UserName \Dcouments \SH4) to clear the old, pre-modded data. The game will re-create the folder, and populate it with the new settings of your mod list...
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Old 08-13-24, 01:25 AM   #11
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Hello,

As per my knowledge, You might want to try moving around within the grid or slightly outside of it to increase your chances of encountering enemy ships. Unfortunately, there's no specific mod like in SH3 that increases enemy activity, but adjusting your patrol routes and being patient can sometimes yield better results.

I hope this will help you!
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Old 08-17-24, 06:47 AM   #12
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Sorry for no reply a few days. Yeah...It's been a while. When you're somewhere in the wilderness for rafting it's not an easy way to reach the radio room every day

4) Generic Mod Enabler - v2.6.0.157
[E:\Games\Silent Hunter Wolves of the Pacific\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak.7z
Nippon_Maru_v1.9b_FotRSU
Nihon Kaigun v1.3a_FotRSU
Combined Roster
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun


So the point is:

1) Is it possible to miss the "yellow" NavMapDots mod having the Roster the last on list? Or these entries really crucial for the combination?

2) As for the Full_Radio_FothRS mod. Here's a link http://disk.yandex.ru/d/yFD98ee9NBfgAw
Exclusively at your discretion. Especially when Grammaphone and Radio directories are free to anyones taste compilation.

Yours thankful
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Old 08-17-24, 01:07 PM   #13
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Quote:
Originally Posted by Poprav View Post
Sorry for no reply a few days. Yeah...It's been a while. When you're somewhere in the wilderness for rafting it's not an easy way to reach the radio room every day

4) Generic Mod Enabler - v2.6.0.157
[E:\Games\Silent Hunter Wolves of the Pacific\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak.7z
Nippon_Maru_v1.9b_FotRSU
Nihon Kaigun v1.3a_FotRSU
Combined Roster
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun


So the point is:

1) Is it possible to miss the "yellow" NavMapDots mod having the Roster the last on list? Or these entries really crucial for the combination?

2) As for the Full_Radio_FothRS mod. Here's a link http://disk.yandex.ru/d/yFD98ee9NBfgAw
Exclusively at your discretion. Especially when Grammaphone and Radio directories are free to anyones taste compilation.

Yours thankful
Rafting is a more healthy endeavor than playing a computer game...


The Full Radio mod should be fine. It is ~HUGE~ but looks to be rather comprehensive. I'll have to try that out myself. You do not need to use the 451 a & b mods, but they do keep the NavMap displays for the three mods above looking like the base FotRSU mod. In other words, the 451 mods add the "dots" to the NavMap in place of the box with tails artwork, as found in the Stock game. That dot display is an attempt to make it look like someone was using a pencil to make dots for contacts on the chart found on the chart table in the Command Room. Be sure to empty the Save folder (defaults to C:\Users \UserName \Documents \SH4), and to use either LAA or the 4Gig Patch to allow the game to access more system RAM.
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Old 08-17-24, 09:40 PM   #14
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Originally Posted by propbeanie View Post
Rafting is a more healthy endeavor than playing a computer game...


The Full Radio mod should be fine. It is ~HUGE~ but looks to be rather comprehensive. I'll have to try that out myself. You do not need to use the 451 a & b mods, but they do keep the NavMap displays for the three mods above looking like the base FotRSU mod. In other words, the 451 mods add the "dots" to the NavMap in place of the box with tails artwork, as found in the Stock game. That dot display is an attempt to make it look like someone was using a pencil to make dots for contacts on the chart found on the chart table in the Command Room. Be sure to empty the Save folder (defaults to C:\Users \UserName \Documents \SH4), and to use either LAA or the 4Gig Patch to allow the game to access more system RAM.
Yeappp! T'was Awesome! Unforgettable experience!
3 days down the Bystraja crystal blue river in Kamchatka! Met 28 bears, fishing along their trail.
(God forbid you camping on a Big Effraim's way like us, careless fools. Just DON'T.
Or else the best it might be - waiting at dying fire till dawn praying Almighty that would never happen again.
The worst.. thank God it never did..)

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Last edited by Poprav; 08-17-24 at 10:06 PM.
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Old 08-17-24, 09:58 PM   #15
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As for the dots in 451 mods, I understand it's more realistic concerning the chart operation. But in my humble opinion its less convenient for AOB calculations. Guess it's the whole point when you want it to be true and more as in life
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