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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Born to Run Silent
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Ramming speed!
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SUBSIM - 26 Years on the Web |
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#2 |
Helmsman
![]() Join Date: Feb 2010
Location: West Coast, USA
Posts: 106
Downloads: 105
Uploads: 3
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You must be manually marking the sub's position, because my auto-plot doesn't have that many X's on it haha.
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#3 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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Whoa !! The Ramming pic is awesome !!
![]() I have never had the chance to get that close to a surfaced sub, even witth damage they always submerge, And the of course I help to make they remain submerged permamently ![]() But never managed to ramm them. Did the game registered the collision as a „Victory“ or „defeat“ as when one of the other escorts „touch“ you?
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Peace and freedom are not free. Last edited by Furia; 10-04-22 at 02:10 AM. |
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#4 |
Born to Run Silent
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Well, the game isn't set up for ramming yet, so I just went through him. But I said a lot of bad words at him and shook my fist.
![]() And then sank him with my guns, he was too damaged to dive.
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SUBSIM - 26 Years on the Web |
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#5 |
SUBSIM Mod (CW+Discord)
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Throw some taters at him Neal!
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#6 |
Born to Run Silent
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Tag team!
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SUBSIM - 26 Years on the Web |
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#7 |
Born to Run Silent
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Trigger warning: there's uncensored discussion about sinking U-boats.
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SUBSIM - 26 Years on the Web |
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