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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2013
Location: Missouri
Posts: 6
Downloads: 145
Uploads: 0
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Been combing through the menu_1024_768.ini trying to find a way to move it over, but I have had no luck. Does anyone know where the lines are located to move it over to be properly centered? It's bugging me big time.
https://imgur.com/a/0RTEwSo |
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#2 | |
Admiral
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Might help, to know... what mod set mix you're running with, as well as just where your SH3 install with it, is located... ![]() If you're using jsgme to activate the mod, is but a simple matter to open jsgme, click on "Tasks" in the center of the jsgme console, select "Import activation list to..." & select clipboard, which will then allow you to paste that list, in a reply to response back here. ![]() M. M.
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#3 |
Admiral
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![]() ![]() & welcome back, after a silent run. ![]()
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#4 |
Swabbie
![]() Join Date: Dec 2013
Location: Missouri
Posts: 6
Downloads: 145
Uploads: 0
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Generic Mod Enabler - v2.6.0.157
[C:\Games\SH3\Silent Hunter III - GWX\MODS] Thomsen's Sound Pack V3.2cg Radio Deutschland Radio England Radio USA Radio Francais GWX - Captain America's Officer Icons GWX - Enhanced Damage Effects GWX - VIIC41 Player Sub Rapt0r's Uniforms V2.0 [Black] Rapt0r's Uniforms V2.0 [Black - All Leather] Patch No Medals On Crew [Patch] Rubini´s Underwater Dust & Planckton v1 Waterstream+Exhaust Combi V2.3 for GWX3 Sh3_volumetric_clouds&fog_V2.2 Rubinis LifeBoats & Debris v4 M.E.P v6 Optional - FSF for MEP v6 Optional - ShipVanishingHull for MEP v6 M.E.P v6- VisualSensors for GWX3 S3H-H.sie-Patch-V16B1 ARB WideGui 1920x1080 [WIP] Opt. O2-Gauges (V16B1 + ARB WideGui) [WE] That's how I have it arranged at the moment. I've been going through ARB WideGui and modifying it to make it more suited to my tastes. Managed to get rid of the extra recognition manual that was on the left side of the attack periscope. Now I'm just trying to fix that UZO Lock button and fixing the double numbers on the Torpedo Selector on the Attack Screen. It's been a process so far. Lol ![]() |
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#5 |
Swabbie
![]() Join Date: Dec 2013
Location: Missouri
Posts: 6
Downloads: 145
Uploads: 0
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I have miraculously solved the problem! ARB WideGui is working perfectly the way I customized it to now!
![]() For anyone else that may ever have this issue, here is the fix. Go to your menu_1024_768.ini in ARB WideGui 1920x1080/data/Menu, then edit with either notepad or notepad++ (the latter being far superior, especially with the compare plugin. Now find and replace the numbers in these two lines with the highlighted numbers you see below: [G28 I32] Name=Mark text Type=1029;Static text ItemID=0x2808000D ParentID=0x28080000 Pos=46,-222,133,24 Color=0xB4B4B4FE Font=5 Text=2014 TextFlags=0x5 [G28 I34] Name=Mark Type=1031;Stat bmp array ItemID=0x28080006 ParentID=0x28080000 Pos=84,-165,52,52 Color=0xFFFFFFFF Materials=2 Display=0;No stretch Mat 0=data/menu/gui/Periscope.tga Crop 0=0.476563,0.764648,1,1 Mat 1=data/menu/gui/Periscope.tga Crop 1=0.529297,0.765625,1,1 MatFlags=0x21 TexFmt=0x9 Drag=false BmpState=1 NeedFocus=true SelOne=true IdGroup=0 StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF Also included is the fix for the double numbers on the Tube/Salvo selection dial on the Attack Map. I have seen many on the main ARB GUI thread asking how that issue can be resolved. Here it is: [G3B I97] Name=Tube Selection Type=1026;Menu group ItemID=0x3B1D0000 ParentID=0x3B1C0000 Pos=500,-25,128,128;5,-25,128,128 Color=0xFFFFFFFF [G3B I113] Name=Tube Selection Type=1026;Menu group ItemID=0x3B180000 ParentID=0x3B160000 Pos=500,-25,128,128;5,-25,128,128 Color=0xFFFFFFFF ![]() Last edited by MrWaxton; 08-07-22 at 08:44 PM. |
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#6 |
Gefallen Engel U-666
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MrWaxton!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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