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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2022
Posts: 16
Downloads: 85
Uploads: 0
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is there a way to edit a single mission so it doesn't get affected by the campaign which causes the single mission to have a very long loading time?
I observed that the naval academy mode file has the same structure as the single mission file but here is another additional file, namely media.cfg, does this make naval academy mode have a short loading time and can you apply it to a single mission file? |
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#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
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#3 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 914
Downloads: 360
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As I've said many times here on the SubSim Forum, "I learn something new everyday"
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#4 |
Watch
![]() Join Date: Apr 2022
Posts: 16
Downloads: 85
Uploads: 0
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So in conclusion there is no way to modify a single mission. I think using a blank campaign will affect the game, especially in the career mode if I install and copy it continuously.
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#5 |
GLOBAL MODDING TERRORIST
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You load the Blank Campaign with JSGME, play the single mission, then remove the Blank Campaign with JSGME before starting a Career.
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#6 |
Ensign
![]() Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
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Would this mod effect an ongoing Campaign if you are in port?
It sounds like a nifty way to look at/test skins, etc. David I |
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#7 |
GLOBAL MODDING TERRORIST
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You enable it for Test Missions yes. BUT! Disable it BEFORE you go back in to your campaign!
Your Test missions should be saved in the Single Campaign folders. |
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