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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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I'd like to try to incorporate an AOD feature into SH3, that is when your sub has a fuel oil leak, the leak makes your detection easier.
I have an idea of how to do the detection part but my question is about the compartment damage notices you get in the game in the crew and damage mgmt. screen. I.e., a notice appears in the command room compartment when there is fuel tank damage. Currently it is meaningless. But how/where in the game files are these notices produced ? Probably an .act file or the .exe file in which case I'm sol. But does anyone know ? Also per AOD, it'd be nice to also have blowing tanks increase detection as it should, and damaged/destroyed batteries "produce" chlorine gas as they should (a simple O2 reduction maybe for SH3 ?) but so many of these things require hex editing. ![]()
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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