![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Aug 2012
Posts: 24
Downloads: 86
Uploads: 0
|
![]()
Hi everyone!
I would like to make the AI a bit more agressive. Is there a submod for TWOS where the AI throw more depth charges and also more accurate? The situations when I got hit by a depth charge are so rare and there isn't any fear to them. Also the damage zone could be increased a little bit. Of course I looked in the File Editor but can't find suchlike options. You have my thanks for any hint! ![]() |
![]() |
![]() |
![]() |
#2 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
Uploads: 0
|
![]()
what years are you playing
|
![]() |
![]() |
![]() |
#3 |
Sailor man
![]() Join Date: Apr 2019
Posts: 43
Downloads: 175
Uploads: 0
|
![]()
Hello Eragon,
maybe this will help: go to path Silent Hunter 5>data>scripts>AI open the file INIT with the editor. then set all values of the non mercant ships to 1 and save with the editor. It's recommend to save the init file before editing it, or to make a screenshot. You can test it with single mission TDW FX update test. My sincere thanks to Fifi and his instructions, which I have adopted here. https://www.subsim.com/radioroom/sho...d.php?t=239686 Greeting's
__________________
" Ave Imperator morituri te salutant" U-boat commander to flotilla-commander, when his boat leaved the sub-pen in Narvik 1944 |
![]() |
![]() |
![]() |
|
|