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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
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Always wanted to ask this: are the Doctrines written in some kind of custom script or they are written in one of the programming languages?
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#2 |
Weps
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324 views but not 1 answer. Maybe, I will be lucky this time!
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#3 |
Bosun
![]() Join Date: Apr 2021
Location: Colombia
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I know this post is like 999 years old but, i think it is Java language (if im not wrong) i can't promise or confirm it is java but it seems like it
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#4 | |
Helmsman
![]() Join Date: Feb 2010
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![]() Quote:
It's most likely ALGOL 60 or Assembly, since they're using the semicolon ; to write comments, instead of using the semicolon to end statements. It really looks a lot like the Kernel language though, which shares elements of C and Assembly. |
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#5 |
Bosun
![]() Join Date: Apr 2021
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Oh ok, i've been doubting it is javascript too, it looks similar, thanks.
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#6 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
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I have written a Syntax Checker for the doctrine language but more than 10 years ago, and I fool have not put it to Github or else elsewhere, and I have lost it
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. - Albert Einstein |
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#7 | |
Weps
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![]() Quote:
![]() What was exactly in this Syntax Checker and do you know what programing language DW doctrines were written in? Last edited by Polak2; 05-05-22 at 05:07 AM. |
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#8 |
Commodore
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it just checked the syntax
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__________________
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. - Albert Einstein |
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#9 |
Cadet
![]() Join Date: Dec 2022
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I'm a good way through writing a Doctrine file interpreter. I was making a simulator of a real platforms ASW avionics, and I wanted a way to give my "targets" intelligence. Instead of writing my own, I'm going to use the DW Doctrine files and interpret them.
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#10 |
Commodore
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sounds cool
__________________
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former. - Albert Einstein |
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#11 | |
Nub
![]() Join Date: Feb 2022
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They did provide the modding community with documentation that explains it all. Note to modders: anything we do in modding ("derivative") any of SCS software belongs to SCS per the EULA. Thus none of us "owns" any of our modding work. That said, it is a lot of fun and worth the effort. |
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#12 |
Gefallen Engel U-666
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cburgess!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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