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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Apr 2005
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Hi!
My US sub is tracking an Oscar-class SSGN at 95% solution. When I am abeam of the Oscar, it shows the Oscar has the following sensor values against my sub: Active 10When I move into the Oscar's baffles, it shows Active -50Shouldn't the Oscar's sensor values be something like this when I am in its baffles since it has a towed array? Active -50Can anyone tell me if this is a bug or a "feature"? Thanks! Note:Originally posted in the Epic Mod thread, but no one knows the answer so I thought I'd post here before going back to bother Steel Shark to see if he can figure it out.
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#2 |
Bilge Rat
![]() Join Date: Jan 2021
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I also use the Oscar as the main submarine, there has never been such a thing, so this is a mistake.
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#3 |
Good Hunting!
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Well, ownship towed retracts automatically when you go too slow or in too shallow of water. Does the same thing happen to the AI? You may be seeing two effects here.
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#4 |
XO
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like FPSchazly said their are a few factor,s in play
1.) Type so first is quality and type of array this mainly is its : SonarNoisePerKnot= (RATING) & SonarPassiveSensitivity= (RATING) 2.) Speed how fast is the Ai sub going 4 is minimum before it cuts out 5 is the Optimum speed 12 still get readings but its badly degraded 3.) Depth Is the ai sub too near the surface -40 Feet ish if i remember it cuts out Or Is the ai sub near the sea floor -200 Feet it cuts out Hope this helps any Steel Shark
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"History is Written by the Victors." |
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#5 |
Commodore
![]() Join Date: Apr 2005
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Hi!
OK, this time I used the mission editor to set up an engagement in deep water in the mid-Atlantic [edit]. I put in a strong layer with wind and rain so the Oscar wouldn't detect me right away. In this case, the Oscar wass traveling at 11 knots and was just above the layer (i.e., not near the surface). My boat was at 300 feet depth just below the layer. The Oscar's towed array value was -4 until I was in its baffles, when the Oscar's towed array value became -50 along with the active and passive hull systems. I'm wondering if it could be an issue with AI-controlled boats if the towed array works as designed on a player-controlled Oscar. Can anyone else replicate this? Thanks! Pablo
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 Last edited by Pablo; 01-28-21 at 08:48 AM. Reason: edited for clarity |
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