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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Aug 2003
Location: CT, USA
Posts: 81
Downloads: 142
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So, I'm having this issue. When I left click to lock my mouse to my scope for movement, when I left click again to release it, it simultaneously clicks the fire torpedo button. Does anyone know how to correct this?
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STS1(SS) Retired USS Springfield (SSN 761) USS Dallas (SSN 700) USS Annapolis (SSN 760) USS Oklahoma City (SSN 723) USS Mississippi (SSN 782) Plank Owner USS Hartford (SSN 768) USS San Juan (SSN 751) |
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#2 |
Sonar Guy
![]() Join Date: Nov 2007
Location: Scotland
Posts: 392
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GWX v3.0 Gold, Commander v3.2. WINDOWS 10, G3258 @ 3.8Ghz, 8GB RAM, GTX 960 2Gb. |
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#3 |
Loader
![]() Join Date: Aug 2003
Location: CT, USA
Posts: 81
Downloads: 142
Uploads: 0
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I believe that post is specifically referring to clicking the lock button on the screen. I will see, though, if that mod has any effect on my issue.
I suppose it could be a resolution problem, but I don't understand why releasing my scope should cause my cursor to appear directly on the fire button, and click the fire button at the same time. I feel as though there is some coding somewhere that tells the cursor where to appear once something is released from mouse lock.
__________________
STS1(SS) Retired USS Springfield (SSN 761) USS Dallas (SSN 700) USS Annapolis (SSN 760) USS Oklahoma City (SSN 723) USS Mississippi (SSN 782) Plank Owner USS Hartford (SSN 768) USS San Juan (SSN 751) |
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