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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2020
Location: Melton Mowbray, UK
Posts: 17
Downloads: 16
Uploads: 0
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Nothing can stop a german defense gun
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#2 |
Bosun
![]() Join Date: Feb 2019
Posts: 62
Downloads: 7
Uploads: 0
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Ah yes, this was actually a very common anti-air tactic back in the day. Since guided missiles weren't a thing and shooting the flak from ground level was highly inaccurate, they just raised the gun (including the bunker for better defense) up in the air to shoot enemy aircaft from very close range.
Another tactic was to ask the enemy pilots politely to fly lower, but that only worked against canadian aircaft... ![]() |
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#3 |
CTD - it's not just a job
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One of the easiest ways to find those, is to use the external camera and zoom out beyond the "horizon", or rendering range of the game's "Window" on the world, if you will. One of the first things the game quits drawing is "land". Well, shrubberies actually, then Land... But "It must be one that looks nice, and is not too expensive!"...
![]() Needless to say, this lack of shrubberies - and Land - is what exposes those gun positions, rendering them vulnerable to all manner of destruction... ![]() Fly! Fly back home wanderer, to where your Land is once again visible!... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,518
Downloads: 110
Uploads: 0
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Zardoz?
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#5 |
Watch
![]() Join Date: Feb 2020
Location: Melton Mowbray, UK
Posts: 17
Downloads: 16
Uploads: 0
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It's just something about Helgoland, it likes to render oddly
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