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Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I'm playing with my modlist below. This may also apply to TWoS.
This subject has been treated many times in the forums, I've searched and read them all, but no precise answers were given so I want to restart this discussion. (Maybe TL;DR, sorry, but my English has its limits...) Currently I'm playing East Costal Waters of England campaign, and all I get (with 1 good exception) are plenty of convoy reports in my Captain's Log which are located in the Mediterranean Sea where there is a 'firework' of warships going in all directions with 15 knots, I can see all the icons on the map, and the information is quite precise. Very well, but WTF...I'm East of England, and sometimes I see merchand symbols or symbols starting from English ports which are NOT reported, but very interesting for me anyway. There is no way to estimate course, speed of these symbols, they stay there once spotted (by a friendly plane I guess), but that's it, they wont' move and fade away after some time, no more information. I can guess where they go and try to intercept, but: this won't answer the fact that all reports from BDU are way, way offroad for me ![]() Now, it's ok when I simply take note of this and figure out that the game has its limits or doesn't make it too easy for the player. I'm fully ok with that. However I wonder if this behavior of the reported convoys can be changed, namely: I wonder if I'm doing the wrong things, and therefore I'm not getting the right reports ![]() One thing I could do correctly, is: using the sent radio reports of my radio guy correctly, but here the confusion remains: There are 3 main radio reports, and for me it's still a mystery what they do in the game exactly. 1-- Report Contacts 2-- Send Contact Report 3-- Send Patrol Report The 1st one is total mystery for me and I would be very happy if someone could explain! The 2nd one will get friendly airplanes (and maybe ships and AI subs) close to you to support you, if friendly airports are close enough. Exact? And it seems only to work with convoys, that is: not working with single ships. The 3rd one is very obvious (apparently), but what are its consequences exactly? It must do something or it would not be in the game. In all cases, and even if you are using the 'safe communications', some stations can intercept radio messages and direct planes to attack you, so this answer won't help me because more than obvious ![]() But everything else, thanks very much to point it to me if you know ![]() Here my modlist - should this help: ------------------------------------------------------------------------------------- Generic Mod Enabler - v2.6.0.157 [C:\Games\SilentHunter5\MODS] Accurate German Flags No_Damn_Bubbles_No_Damn_Halo_Mod_ADJUSTED Equipment_Upgrades_Fix_v1_4_byTheBeast Equip_Upgrades_Fix_1_4_AFFOE_151 Equipment_Upgrades_Fix_v1_4_Patch_1 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files v2 NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC NewUIs_TDC_7_5_0_New_radio_messages_German Automation Scripts for Stock Game IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 Trevally Harbour & Kiel Canal Pilot v3.1 STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6 TDW_No_Contact_Colors_1_1_0 TDW_No_Contact_Tails_1_1_0 TDW_Waypoint_Contacts_No_Symbols_1_1_0 Map_Tools_ADJUSTED_from_TWOS IO_StrategicMap_7_5_0_for_TDWv750_ADJUSTED IO_MapCourseLine_normal pencil_mod ------------------------------------------------------------------------------------- Thanks, Last edited by XenonSurf; 04-13-19 at 11:50 AM. |
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