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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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"DO NOT USE THIS CREW MEMBER. PLACE IN AFTER BATTERY COMPARTMENT IF YOU THINK HE MAY DIE".
What the heck does this mean lol? ![]() ![]() Where exactly is "AFTER BATTERY COMPARTMENT"? I found the guy but he just appears to be in the radio room with everyone else. He doesn't appear to have any special skills other than a green fuel tank or whatever that is. Just wondering what I'm supposed to do with this dude. Jeff |
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#2 |
Electrician's Mate
![]() Join Date: Jun 2013
Posts: 139
Downloads: 184
Uploads: 0
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Ahoy mate after spending some time at sea members of your crew earn special abilities. If the fuel tank is green I believe you have him in the right compartment. He makes your submarine more fuel efficient. You don't have to do anything with him. Usually when I end patrol I replace the special ability guys with regular guys but that's just me
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#3 | |
Silent Hunter
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some skippers like to operate with crew that have special ability and some, such as captcrane, do not. the choice is yours. btw, what mod-set are you playing? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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