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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2018
Location: Liverpool UK
Posts: 10
Downloads: 536
Uploads: 0
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Given the large number of really excellent playable surface ships in SH4, I wondered if it is possible for a player to take control of, aim and fire, all the main armament simultaneously. Have searched the threads without success. Grateful for any info.
This is my first post, after recently discovering the size and breadth of this magnificent game. I would like to give a heartfelt thanks to all the people who have worked so hard to develop the Silent Hunter series into the incredibly expanded and modded sims we have today. ![]() Last edited by Squashman; 07-14-18 at 06:42 AM. |
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#2 |
Gefallen Engel U-666
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Squashman!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Sink'em All
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![]() Welcome aboard, Squashman. Happy to have you with us. ![]()
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#4 |
Swabbie
![]() Join Date: May 2018
Location: Liverpool UK
Posts: 10
Downloads: 536
Uploads: 0
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Thanks Aktungbby and cdrsubron7
I was thinking that if all the main armament on a playable surface ship could be aimed and fired simultaneously, then it would be more realistic and more fun ![]() |
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#5 |
CTD - it's not just a job
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I'm no expert, but I did stay at Holiday Inn Express the night before, so... The game is set-up from the submarine's perspective, so a turret with two, three or four guns is just an overgrown submarine deck gun, as far as the game is concerned. I'm not sure it's possible to link turrets together for salvo shooting or not... but it is an idea...
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"...and bollocks to the naysayers" - Jimbuna |
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