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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
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I was doing some research a while ago and ran across this on Wiki regarding the G7a torpedoes:
"The torpedo was of a straight-running unguided design, controlled by a gyroscope. The TI was of variable speed, running a distance of 5,000 m at 81 km/h (5,500 yd at 44kt), 7,500 m at 74 km/h (8,250 yd at 40 kt), and 12,000 m at 55.6 km/h (13,200 yd at 30 kt). The 44 kt setting was used only by torpedo boats like the Schnellboote on torpedoes with reinforced engine." Since then I don't select the 44 kt speed, but that's my personal choice. I'm curious, however, if anyone else has encountered this tidbit. |
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#2 |
Admiral
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I use this setting when in close. If they see the bubbles, it would be too late to evade due to the torp speed.
In a convoy attack, these settings are essential for timing your torps to hit multiple, varied, distance ships at the same time. |
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#3 |
Weps
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Great pickup schlechter pfennig. I also found this a few months ago and like you I now never use the 44kt setting in the interests of trying to be authentic. As to whether this information is accurate on the other hand I don't know. This "reinforced engine" variant isn't mentioned in the other variants listing, but it also says:
"44kn was to be used by S-Boote (problems with initial design lead to breakdown on motors running 44 kn, so this setting was banned until the new engine was available" If it's true I wonder why only the Schnellboote was so equiped. Can't think of a reason. |
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#4 |
Torpedoman
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U boat commandant in 39 45 used high torp speedfor long distance target.
And anyway about bubbles, they where mostly attacking at night this way no one wont see any bubbles in the surface. |
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#5 |
Silent Hunter
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There is a bug in the TDC that causes lead angles not to be updated when you switch between selected tubes with different torpedo types set to different speeds, i.e. T1 and T2. So it is best to set all of them to the common speed, lest you mess up your aiming. Whatever reality was like , this is more important to avoid in my opinion.
p.s. Scuttlebutt (or what is the german equivalent of navy gossip?) says it isn't so easy to modify the T1 torpedo speed controlling hardware. Atleast not on the fly. So this seems a reasonable realism limitation to do. |
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#6 |
Silent Hunter
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Pisces, do not know if I understood your last paragraph, but if it is about if the torpedo speed could be changed via the TDC or not, it could be.
The torpedo speed vt and quotient of the target and torpedo speed vgvt was entered by means of the knobs. In the early versions of the calculator, the torpedo speed knob could be set only in three positions (30, 40, or 44 knots – the speed of the steam torpedoes G7a then in service could be set to these values, while the electric torpedoes G7e could cruise only at the speed of 30 knots). The quotient vgvt and the torpedo speed vt were given as inputs of the multiplier unit ( ), which calculated the target speed vg indicated by the dial. After setting the desired torpedo speed, the operator turned the knob responsible for setting the quotient of the target and torpedo speed, to make the pointer of the target speed dial show the correct value. Thereby, instead of using the complex dividing unit for calculating the quotient, the much simpler multiplier unit could be used. In the later version of the calculator, the target and torpedo speed were shown by the compound dial. The torpedo speed could be set to any value in the range 10 to 46 knots. This was due to adjusting the calculator’s construction for usage with the LUT and acoustic G7e torpedoes. From: http://www.tvre.org/en/torpedo-calculator-t-vh-re-s3 Last edited by Rhodes; 03-22-18 at 05:37 AM. |
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#7 |
Admiral
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Quick tip in setting several torpedoes to the same setting...
Set your TDC to salvo shooting... Select the tubes you want. Set the torps how you want. Select single shooting again. |
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#8 |
Silent Hunter
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I meant that the torpedo-mechanic couldn't change the speed of the torpedo on the fly in the tubes. Surely the real-life TDC could be adjusted for different torpedo speeds on demand. But I have understood from reports made here on the silent Hunter forums (by real life submariners/torpedo mechanics or those that did the research) that torpedo-mechanics would need to adjust something mechanically internal on the torpedo. This wouldn't be possible if it is already in the tube and flooded.
In the game however, you can flip the switch whenever you want. But the TDC won't calculate with the proper speed when you select a different tube with a different speed setting. |
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#9 | |
Commander
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Thanks to you, I'll now be setting the speeds ahead of time and, if it winds up being less than optimal at that point, owell. ![]() Thanks for the info! Very much appreciated! ![]() |
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#10 | |
Silent Hunter
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Reading from the site I posted I got the idea of when selecting the speed of a torpedo, it was connected and so it would change directly. |
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#11 |
Commander
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Something interesting about the TDC:
"The heart of the torpedo fire control system was the torpedo calculator designated T. Vh. Re. S3, manufactured by the Siemens Company . . . The development of this calculator started around the year 1939. In 1941 it was (together with the whole torpedo fire control system) delivered to the Kriegsmarine for testing. In the same year – after successfully passing all tests – the newly manufactured calculators were fitted in the front-going U-Boats. From 1941 when the calculator entered service, till the end of the war, there were some modifications to its construction." (http://www.tvre.org/en/torpedo-calculator-t-vh-re-s3) The TDC which appears in-game is this TDC. But this TDC didn't enter service, according to the aforementioned article, until 1941, two years after the war started. |
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#12 | |
Silent Hunter
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I have to admit that I am guilty of claiming this real-life restrictions with as much evidence as a 'flat earther' usually defends his/her's opinion. Don't take my statement serious for fact. It sounded reasonable and in line with workarounds for the game bug. But I could certainly be wrong. |
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#13 | |
Silent Hunter
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#14 |
Nub
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Hey fellow submarine enthusiasts! I'm Sam, master of the high seas. I practically grew up with Silent Hunter 2, and I really enjoy learning about submarines and how they work. Happy hunting!
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#15 |
Gefallen Engel U-666
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Slammin Sam!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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