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Old 02-11-17, 09:51 AM   #1
SQUAWK
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Default Zaunkönig How to Use?

Hello everyone!

I have not played SH5 for years so i want to become a Capt. again

To be honest i play a LOT of Flight Sim (DCS) and thats why i edited some files from SH5 and i got ALL Torpedos at the Beginning of the Campaign.

Only Mods installed are WOLFS of STEEL WITHOUT REAL NAVIGATION!

I play it to have fun , so realism isn't that important for me.

My Question :

I have a Destroyer crossing me at a Distance of 1.2 KM...
my Engines are shutdown, Silent on Board.
I know that the Torpedo will start listening after 400m of running.

So at 1 KM Distance i fire up the torpedo, he runs to his Enemy and after 400m he makes circles and then explodes by itself or i just revieve "Torpedo missed sir!".

What the hell am i doing wrong?
Is there in the Mod something i have to learn witch is different from SH5 Stock?
(I don't have that Green and Yellow point on the enemy ship )

Rest is going good so far it's just its frustrating that those best torpedos dont hit the destrovers, the merchant i can hit normally with normal Torpedo.

THANKS
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Old 02-11-17, 11:49 AM   #2
Aktungbby
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What depth was the eel set at? They should be set at 1 meter for a shallow-draft destroyer or they will circle under the target.
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Old 02-11-17, 12:21 PM   #3
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There is also a minimum speed requirement for the target, usually 10-12 kts.
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Old 02-11-17, 06:39 PM   #4
SQUAWK
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Hello ant thank you for your answers!

I've tried everything now nothing helps
I'm a little but frustrated im 1.5 KM away from 2 Destroyer (12NM/H)
I fire all torpedos all torpedos miss.

Set from 1 Meter to 5 Meter, from Magnetic to Non Magnetic Detonation.

They start, run some meters and then turn around and run in the other direction where nonone is.
Then they fail.

Its the first mission in Wolfs of Steel BTW, Danzig Harbor
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Old 02-11-17, 06:41 PM   #5
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But I DONT wanna give up!
No i want to sink those destroyers and if i need a doctor after!
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Old 02-12-17, 12:15 AM   #6
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I find in SH3 and SH5 that there is a bit of a glitch with the homing torpedoes. If you set them to impact and the most shallow depth they will usually run up the screws of the ship and detonate as if they were magnetically triggered.

Anyway, in SH5, the homing torpedoes are not nearly as "magical" as they are in SH3. They have a much narrower "cone of vision" in front of them to seek after, and targets have to be moving at high speed or they won't track at all.

If you don't have real nav installed then you should be able to see your torpedoes on the map screen. When they are tracking they "wiggle" as they go.

Steve
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