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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
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Attention:
This is not a Mod for Silent Hunter itself,it was especially created for encrypt & decrypt messages. I know,that SkyBaron made a Enigma Code Machine for SH5.It's to bad that we have not one for Silent Hunter 3. After a few years, I had once again wanted to deal with the Enigma key machine, as used by the Germans in the Second World War, to decrypt encrypted messages, which can also be found on some websites. So I created so-called Enigma Tagesschlüssel (machine key) for the time from September 1939 to May 1945. To use the code sheets, of course you need an Enigma Simulator or an Enigma Online Simulator, which is called by Webbrowser. If you want to install a simulator for Windows, download it here. http://users.telenet.be/d.rijmenants/EnigmaSim.zip In the Installation Folder on your PC,you will find a Text Document,if you have Problems with Win8 OS and a PDF Document,that describes,how the Simulator works. With this simulator is also included a codebook tool, with which one can create code sheets. With this codebook tool I have created my code sheets. This simulator for Windows PC can not only decrypt messages, but also encrypt a plaintext. If you prefer to use an online Enigma simulator, then I can recommend this to you here. http://summersidemakerspace.ca/projects/enigma-machine/ For this simulator the same applies as for the above. Now you need my code sheets. ftp://Maik:Woelfe@hartmuthaas.no-ip...._PLISSKEN04.7z ftp://Maik:Woelfe@diskstation.gn7vmw..._PLISSKEN04.7z PS: For those who are not familiar with the Enigma, you can find in my download archive, a folder "Instructions for using the Enigma". Here, text documents are given in German language, how to encrypt & decrypt, what the characteristic groups (Kenngruppen) mean, how a typical message head was built up then and which abbreviations the German Army and Navy used when encrypting messages. Note: My code sheets created by Codebook Tool are UNIQUE and can not be reproduced in this form. So if you want to use my code sheets to send you encrypted messages,it is important that both SENDER and RECEIVERS have the same code sheets. It is of no use if you let someone get an encrypted message, but the receiver does not know which basic setting in the enigma,the message has been encrypted and how to set the enigma. Another note about Enigma for Windows PC: This simulator has an auto-typing function, with this the Enigma can independently tap. When you start the simulator, you see the front view with the wooden cover on it. In the upper right corner there is a small brown square. If you now point the mouse pointer to this, an option menu opens. Click here with the left mouse button on Auto-Typing, now a new window opens. On the right side you see a kind of DIN A4 sheet, in this you can insert an encrypted message by copy and paste or enter a plain text for encryption. At the bottom left you can set the speed of the Enigma. If you click on the Start button on the right, the Enigma will start the typing for you. If you need some exercise, for which I have here an encrypted message from me. Enigma M3 03061943 Subsim Community DE / EN Plissken04 1335 = 134 = LVY OSL = TLSQP YOJL IKSG CEOD RRII AXOV QJGF GQBN WMHI MHSW ROFP IJGJ GVAG USLE STQR ABAP STFQ RMSO KILF DUEF FJVD CJCH ZVQJ BQBO CAQJ OXMK IKAW XDKF PBJE BXFV RTZR CDPX RZNN T Lots of fun and happiness! So Long Maik |
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#2 |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 |
Stowaway
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Why should I code my messages ? I never send any messages ! .......
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#4 | |
Seasoned Skipper
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2. Because the Enigma key machine has not only played a key but also a decisive role in the Second World War,and therefore it does not hurt to be concerned with this piece of technology in German history. 3. If you have a broad understanding of how the Enigma works,it is also a bit of fun to encrypt or decrypt messages because an encrypted message is also a kind of secret that is intended for a specific group or person,and as long as the Secret was not deciphered,it remains a secret. I hope I could answer your question to your satisfaction. So Long Maik |
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#5 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
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good stuff, plissken! we should ask the sh5 modder about the chance, to add this in sh3.
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#7 |
Stowaway
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I found this : http://www.subsim.com/radioroom/showthread.php?t=91513
A very good work. Now we have all the codes for the whole war. The messages sent to the player can be encrypted with this data base ! ![]() |
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#8 | |
Seasoned Skipper
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I've done a look of this,and i saw,that these Code Sheets were created only with the use of the Enigma Model M4,cause the Code Sheets uses Beta and Gamma Wheels. My Code Sheets were created for use with every Enigma Model that the Germans used at World War II. Of course,this is another bunch of Code Sheets,that you can use. But the most important thing is,"Sender and Receiver must use the same Code Sheets". ![]() Another thing that could be useful,if we could have an Enigma Code Machine for SH3. So Long Maik Last edited by Plissken_04; 11-29-16 at 12:50 PM. |
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