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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Dear all,
just to let you know our game is still in development and even closer to release. Due to unknown reasons other unfinished games are still in the "real" games section why our was moved to indie games (which I'm fine with!) and then suddently was removed completely without any further notice. Who ever is interested, feel free to follow us on Facebook. Cheers! |
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#2 |
Born to Run Silent
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Let me explain: your game looks great and I support you. I wish you the most success and I look forward to reviewing your game and trying it out.
I created a forum for your effort, not all unfinished games get a forum here. Your game had a "real" game forum, all for your game. There were posts in that forum that your team did not reply to for months. I have been told by your team that you did not want a forum here, so I disabled it. I don't understand what the problem is.
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SUBSIM - 26 Years on the Web |
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#3 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Uh oh, looks like a classic case of mis-communication here.
Anyway, it is how it is now, I'll let you know when we're going to release. |
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#4 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Release will be this year.
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#5 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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Aye Captain!
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SILENT DEPTH the submarine simulation for your mobile device www.silentdepth.com https://www.facebook.com/silentdepth/ Silent Depth Manual |
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#6 |
Ensign
![]() Join Date: Sep 2009
Location: Germany
Posts: 222
Downloads: 0
Uploads: 0
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Some destroyer AI, finally!
On the following shots you see your submarine in the middle. The destroyer hunting you is at the bottom and then there is a freighter to the left which you can ignore for now. You see a circle around the submarine which is only there for debugging purposes. In the first screen it is yellow which means the destroyer has lost your position: ![]() I switched to flank ahead so the destroyer could detect me. The circle went red which you can see in the second screen: ![]() Then I switched to Schleichfahrt (slow ahead) which reduces the noise level. The estimated submarine position for the destroyer is now not that "clear" anymore, dependent from the distance to the sub. You can see a slight deviation showed by the red (debug) circle: ![]() ![]() When going below the thermal layer (yes this is in!) the chances of getting lost by the destroyer increase significant! Surfaced things are much worse for the submarine of course! ![]() |
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