SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-01-16, 05:28 PM   #1
Greystone
Sparky
 
Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
Default How delightful...

August, 1940; snuck into Gibraltor harbor at night, silent running, and sunk two Southampton light cruisers. Though there were multiple destroyers & trawlers, they simply remained where they were. The only response was a star flare & a few searchlights here & there.
Greystone is offline   Reply With Quote
Old 06-01-16, 05:34 PM   #2
Von Due
Sea Lord
 
Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by Greystone View Post
August, 1940; snuck into Gibraltor harbor at night, silent running, and sunk two Southampton light cruisers. Though there were multiple destroyers & trawlers, they simply remained where they were. The only response was a star flare & a few searchlights here & there.
"From Berlin, with love" huh? Nice!
Von Due is offline   Reply With Quote
Old 06-02-16, 04:03 AM   #3
Vince82
Engineer
 
Join Date: Jan 2012
Location: The Netherlands
Posts: 216
Downloads: 34
Uploads: 0
Default

Well done, Greystone.
Vince82 is offline   Reply With Quote
Old 06-02-16, 06:28 PM   #4
Benzin1973
Engineer
 
Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
Default

Nice work!
Yesterday i too "went to visit" our friends at Gibraltor (november 1940), but all i could find were a few costal merchants, and a couple of patrol boats, one "resting" on the dock, another patroling. So i decided since i took the risk to come here, i might as well sink something.
Fired a single Type I at the "sleeping" patrol boat @ about 4000m and went on my way. A few minutes later the event camera poped up again to show me the torpedo approaching the target, and i watched how that piece of $#!º defective eel impacted into the bow of the boat, and bounced harmlessly off it without detonating.

The approach was quite successfull tho, i sank two large vessels on the channel.
Benzin1973 is offline   Reply With Quote
Old 06-03-16, 01:11 AM   #5
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

The anchored ships stayed that way because that's what they are programmed to do. They can be stationary or they can be moving, but not both.

If the game was in any way realistic, what you would find at Gibraltar would be impassable submarine nets, countless patrolling destroyers and a swift death.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 06-03-16, 06:31 PM   #6
Greystone
Sparky
 
Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
Default Wrap up (long)

After my last excursion into Gibraltar, I thought "Hey, that was stimulating as all get-out; beats the heck out of wandering the open waters day in & day out hoping for something while trying not to notice the boredom setting in." The suspense, tinged with mild terror, kept tugging at me..
So, after returning to home port & spending a month there, I decided to go back. I remembered noticing H.M.S. Nelson, a 36,000 ton battleship, anchored in the northwest corner of Gibraltar port while sneaking out last time...
Snuck in just like last time & positioned myself 2,000 meters away from the battleship, figuring if any escorts responded, they'd converge around an area about 1,000 meters away from the target, giving me some margin for escape, while still hoping, like last time, that there would be minimal reaction to my incursion.
I fired all of my forward tubes and, aside from leaning a bit on the starboard side, it refused to go down. So, being on silent running (no reloading tubes), I turned to fire from astern. About half-way through my turn, I realized this ain't gonna be like last time; 2 torpedo boats & 2 trawlers converged on me. All I had left was the lone shot from astern & at 2 knots, there was no way I could maneuver into a shot at one of the trawlers.. even at flank it couldn't be done, and there were two of 'em.
Well, I wanted suspense tinged with mild terror & I got both in spades. Pinging me here and there with only about 2 meters between me and the sea floor at periscope depth, I didn't stand a chance, and was treated to hearing the game's musical number that's triggered at "Death"...
Ok, damnit, I'm gonna get that battleship, he says, so I load up the save before entering the harbor. If I have to, I'll sink every escort in the harbor before I put my sites on the battleship. First one I came across was at Gibraltar's southern tip, a trawler; I sink it. In response, another trawler came at me from southwest, out of the straight. Got him. Meanwhile the speedy torpedo boats are churning around me, but no biggy; they've no way of detecting me as long as I stay submerged.
Continue into the harbor at silent running. Takes forever. The torpedo boats have given up on me and have reverted to their routine search patterns. About even with the main docks, I become aware of a Flower Corvette approaching me from behind. I line up a stern shot and he's history.
Towards the northern end of the main docks, I see another trawler docked there scanning the harbor area with it's 2 searchlights. I take him out.
It occurs to me that it'd sure be nice to reload those 4 empty tubes & I take a chance, leaving silent running, to do so. I'm in luck; no one's detecting me. After the loadout is complete, returning to silent running, I notice 2 destroyers anchored out in the harbor. Mother f---ers. I line up the shots; sink both. Leave silent running, load the tubes, return to silent running, scan the harbor around me; no escorts in sight except a couple torpedo boats in the far north sitting there doing nothing.. and my sweet sitting duck, the H.M.S. Nelson anchored to the northwest all by itself; an evil laugh is heard from the control room.
I line up it's port side, one shot each under the 3 main turrets & one under the smokestack. All hit. The damn thing remains unfazed.
Ok, I've only got one torpedo left, the stern tube, so I go around the battleship to line up a shot from it's starboard side (noticing that it's starting to list portside), & just as I'm getting ready to let loose, my periscope picks up a destroyer steaming toward the target area. Crap. One shot left, & I've gotta save it for this clown. My fumbling fingers inadvertently went to ahead standard for a few seconds & that's all it took; the destroyer turns my way. So I turn my ass-end toward him, line up, get the depth right, and wait as he approaches, his pinger pinging away, and let loose when he gets around 400-450 meters away. I nail him, but he doesn't go down. Thankfully, though, he gives up on the attack and limps away. Just as I'm getting depressed big time, with nothing left to finish off the battleship, I notice on my navigation map that the battleship's icon goes bling and changes from it's default icon to the red sunk icon. Huge grins & backslapping throughout the sub.
We sneak out of Gibraltar & head towards the Thalia in Vigo harbor for a reload, taking down an English merchant with the deck gun on the way.
Greystone is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.