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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Apr 2016
Posts: 84
Downloads: 7
Uploads: 0
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Had a weird issue thought that the game screwed up because the rudder would not turn, no matter what I did.
Well came to find out that the crew was completely out of energy and just stopped working. However, the game never said anything just got the normal voice parroting my commands. Is there a better way for the game to actually inform you of these kind of issues? I update or a fix. |
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#2 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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Let the crew rest.
Game already "informes" you about this. Just got to the crew screen from time to time and check their status. .
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Don't leave your crew at Battle Stations for extended periods of time either.
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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