SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-29-16, 11:10 PM   #1
fastfed
Grey Wolf
 
Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
Default My O2 is not filling back up!!!

After using the V16 patch and going from 21% down to 17, then it tells me not enough o2 usings sub oxygen systems or something, my c02 level starts to rise, right, only it never goes back down even after surfacing, this stinks because I can only stay down for a short period of time otherwise I risk the C02 gauge going up and never going back down again.
fastfed is offline   Reply With Quote
Old 04-29-16, 11:13 PM   #2
fastfed
Grey Wolf
 
Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
Default

I did install the 02 gauge and kind have answered my question.
That said, I feel its way too short! couldn't these subs stay down longer then a simple 8 hours?
fastfed is offline   Reply With Quote
Old 04-30-16, 12:46 AM   #3
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,130
Downloads: 390
Uploads: 13


Default

The way it works is that if you have to stay down for a long time, you could use the air in the tanks to fill the boat. But that is a bottled air, you're u just can't fill that up out in the ocean. So if you do dive, do it tactically and sparingly. Plan your attack!
__________________
[SIGPIC][/SIGPIC]
BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos

DISCORD
https://discord.gg/6tFeTSUmVc
bstanko6 is offline   Reply With Quote
Old 04-30-16, 01:57 AM   #4
fastfed
Grey Wolf
 
Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
Default

yes thanks I figured that out, but I'm still gonna state that 8 hours seems like a short time for a sub to be under, I thought they could have more air then that
fastfed is offline   Reply With Quote
Old 04-30-16, 02:54 AM   #5
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

The O2 and CO2 not resetting is an old bug. The only thing I know of is to save the game and restart. The settings will be restored to where they should be.

And yes, you should be able to stay submerged for 24 hours at least.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 04-30-16, 03:31 AM   #6
Fahnenbohn
Ace of the Deep
 
Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve View Post
The O2 and CO2 not resetting is an old bug.
It has not been solved by stiebler or h.sie ?
Fahnenbohn is offline   Reply With Quote
Old 04-30-16, 01:37 PM   #7
fastfed
Grey Wolf
 
Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
Default

ok so the the V16 has a patch that fixes the O2 to be more accurate, the C02 gauge is replaced by an O2 gauge. They will use the O2 from tanks to replenish the sub, but the issue is I cannot stay under for more then 6 hours without my officer dude telling me we're out of oxygen

6 hours is way too short, something is wrong!
fastfed is offline   Reply With Quote
Old 05-08-16, 02:39 PM   #8
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
Default

Hi,

@Sailor Steve: I know that in SH4 there is a bug with the CO2 dial, but I have never seen such an issue in SH3.

@fastfed: There is a lengthy discussion of this issue in the original thread by H.Sie. I also recommend to read H.Sie's readme. The duration depends on the crew size and also on the status of the boat. For the max. duration you should rig for silent-running (no repairs and no reloading).

If you don't like the numbers, just adjust them to your likings via the Options Selector.

Regards, LGN1



LGN1 is offline   Reply With Quote
Old 05-08-16, 04:16 PM   #9
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by LGN1 View Post
@Sailor Steve: I know that in SH4 there is a bug with the CO2 dial, but I have never seen such an issue in SH3.
I found an SH5 thread where I myself say it started with SH4, so you may be right. On the other hand I also found this.
http://www.subsim.com/radioroom/showthread.php?t=218953
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.