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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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hey guys, Ive been thinking of an idea for a really neat mod (at least for SH3). But 1st before I say my idea, I have a question. Does SH3 have hardcodes that haven't been broken? basically im asking is there stuff hardcoded and unmoddatible.
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#2 |
Eternal Patrol
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Yes, much of it is still hardcoded. Don't forget that it is illegal to publish those codes or make mods from them. The mods that do affect the SH3.exe have been released in a form that makes the player do the work himself, so it's technically for him alone on his own computer.
That said, there's no way of telling if that's true for your idea until you reveal what it is. ![]()
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#3 |
Seasoned Skipper
![]() Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
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Well I was wondering if someone could make a mod where we could play as the Japanese in the pacific. Now I am aware of SH4 and there modding community, but the SH3 community is bigger so I was thinking someone here could make a Japanese submarine campaign in the pacific or they could make it for SH4. I'm not a modder so idk how to make mods so came up with this idea. It's just a mod idea and its ur guys choice if u all want to make it.
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#4 |
Eternal Patrol
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You would have to talk to the site owner about that. I've never understood exactly what is okay and what isn't, or why.
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#5 | |
Eternal Patrol
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A little (very little) research on my part brings up a couple of attempts in the past to do exactly that. http://www.subsim.com/radioroom/showthread.php?t=141869 http://www.subsim.com/radioroom/showthread.php?t=175778 Unfortunately the work involved means that the people doing it have to be very dedicated, and so far no one seems to have been able to maintain that level of commitment. Some Japanese models: http://www.subsim.com/radioroom/showthread.php?t=187080
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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Perfectly possible without touching hardcode, I would say, but the workload would be horrendous for one modder or even a team.
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#7 |
GLOBAL MODDING TERRORIST
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You'd never get the Japanese Crew Animations done.
That right there is the immersion killer. |
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#8 |
Eternal Patrol
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![]() ![]() And, as I said, it wouldn't be the same without the Japanese voices.
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“Never do anything you can't take back.” —Rocky Russo |
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