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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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Hi,
coming back after years to this wonderful game... with some newbie questions i can't find in the search.
THX alot for helping me out here McM Last edited by MCM; 04-06-15 at 03:54 AM. |
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#2 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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Please can someone at least give me a rough estimation about these numbers? Don't have to be perfectly precise but you guys have an estimation right?
THX alot McM |
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#3 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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It's not that simple. Many factors are at work such as sea state, weather, time of the day, year of the war and other things I'm sure.
I suggest playing the game with the difficulty settings on low and looking at the map. All the sensors information is shown to you on low difficulty. One thing to consider is how much of your boat are you showing the AI. Facing the AI straight on will show them less of you than facing them with a broadside. Just play the game on low difficulty and watch their sensors on the map and you will see how they change based on whats going on in the environment. |
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#4 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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Ah ok I see... But with high settings you guys have a really hard time to estimate when to dive or at which speed you can drive under water with destroyers nearby right?
So I will try that out, thank you very much. One question remains: How far can a destroyer hear my ping to determine my deep? THX Oli |
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#5 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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What I found out:
Hearing range is about 4km at driving speed 3, 1,5km at driving speed 2. Sight range at good weather at daytime is about 8-10km. Can someone confirm? And the distance for hearing the ping sound for measuring the deepth? THX McM |
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#6 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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Look man I'm not going to tell you how to play but my perspective is it takes something away from the gameplay to know exact figures like you're asking for.
Real captains had to rely on intuition and standard operating procedures when engaging the enemy. Part of the excitement comes from seeing how well you are able to stealth around without being seen/heard. All of which can be improved through learning "on the job" without knowing the exact figures you're asking for. I guarantee with a bit of experience you will be able to rely on your own judgement for any scenario you face. Good Luck! |
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