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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Aug 2005
Posts: 60
Downloads: 37
Uploads: 0
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Hi Folks,
RE: SH4 1.5 - Latest RFB - Latest RSRD I'm an ex US Submariner from the 80's and 90's getting my feet wet again with SH4... I was the battle stations "geo-plot" on my boat which was the manually generated paper tactical plot in the control room that all other sources (Time/Bearing, Time/Frequency, Visual, etc etc etc) fed into... 9 times out of 10 - the CO would launch weapons based on "geo-plot" generated solution - instead of of the solution from MK-117 fire control system - hopefully both were in some sort of agreement and "close enough for a 48"... Anyway - while I am pretty rusty - I am familiar with TMA concepts.. So back to WWII - had my first real Das Boat moment charging through rough seas on a moonless night trying to get into position for a shot -what a hoot... SH4 can be pretty immersive with the right mods... A few questions: I've noticed with these two mods - absolutely nothing shows up on the plot unless I put it there... I don't have the option checked to "hide" this information... As the "captain" I don't want to be bothered drawing everything on the plot - is there a way to get the info back ??? Also - even though I have the option unchecked to do manual TMA - it never works with the campaign mode... As soon as I launch a campaign I'm back in manual firing mode... My results last night were pretty poor and I missed all my shots after hours of setup... I can get the manual solutions to work in training (calm seas, single contact, daylight) - but - man it can be tough... I could use some help... Anyway - appreciate anything offered...
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Thanks, Scott ET1/SS USS Flasher (SSN-613) 1985-1991 |
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