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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jan 2014
Location: At periscope depth in the Puget Sound
Posts: 215
Downloads: 109
Uploads: 0
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Hey Guys,
I could use some advice. I'm running SH3 with Stiebler's weather fix. I've been from France to the Caribean to S. America and now off Africa, just about the whole trip has been wind 15M/sec and heavy fog. It's hell trying to draw a bead on a ship with conditions like that. I can't shake the Sauwetter and now the radio contacts and convoy reports have all but dried up. Nothing. Has anyone else seen this before and if so, is there a trick to fix it? Something is definitely goofed up with the program. I'm leery of saving a patrol in the middle of it and reinstalling the program, but I will if there's no other way. If I have to I will bite the bullet and END the patrol and reinstall. Any ideas? Thanks mucho. |
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#2 |
Shore leave
![]() Join Date: Mar 2014
Location: Pacific Coast, North America
Posts: 70
Downloads: 129
Uploads: 0
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Hijack!
CO2 cap-and-trade?
Carbon tax? Public investment in alt energy? Criminalize fossil fuels? Radical depopulation measures? Choose some or all of the above. No sense in waiting til Earth 2.0 update. |
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#3 |
Shore leave
![]() Join Date: Mar 2014
Location: Pacific Coast, North America
Posts: 70
Downloads: 129
Uploads: 0
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Ok ok
FWIW, the worst I've seen was a week or two of extreme bad weather. I could barely see 200m by day, and more like 40m by night. I was almost ready to give up and return to base when the sun finally came out.
FWIW, I -think- the game (depending on the mods) randomly considers changing the weather every x hours? So I think it's possible you've just been unlucky. But if I were you I'd be considering restarting the mission! In any case, I don't think you'll have to reinstall the game. Is there a chaplain aboard? You might try that first. Or, are you playing in 5000 BCE? If so, you must gather your family, and build a ship, 40 cubits by 200 cubits. Ignore the neighbors. Then you must collect all the animals, two by two, and put them on the ship, with fodder for ~40 days at sea. Maintain radio silence. Be on the lookout for seabirds. |
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#4 |
Engineer
![]() Join Date: Jan 2014
Location: At periscope depth in the Puget Sound
Posts: 215
Downloads: 109
Uploads: 0
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This has been going on for more than a month. Not to mention no radio contacts for about a week and a half.
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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I'm not sure if it applies to weather also, but high time compression is known to prevent some kinds of game updates (like crew fatigue). Maybe the weather also. It is likely that you used high time compression while crossing the atlantic.
Also, frequent reloading of savegames resets a weather change timer. So if you did then you asked the weather gods for your predicament. And according to them, ignorance is not an excuse. ![]() |
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#6 | |
Engineer
![]() Join Date: Jan 2014
Location: At periscope depth in the Puget Sound
Posts: 215
Downloads: 109
Uploads: 0
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Thanks |
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#7 |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
Downloads: 1
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I have run into a similar situation from time to time.
A month and a half of terrible skies and towering waves with (sometimes) variable visibility. And yes, a lack of contacts during the same time. I make up for that partially by moving to a harbour to attack anything at anchor or patrol offshore waiting for ships. They have to come by sooner or later... It usually sorts itself out, but yes I think that's part of the bugs of the original game. The weather is inconsistent (and inconsiderate).
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Because I'm the captain, that's why! |
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#8 | |
Engineer
![]() Join Date: Jan 2014
Location: At periscope depth in the Puget Sound
Posts: 215
Downloads: 109
Uploads: 0
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What I think would really be cool is if someone could come up with a mod that would parallel historical weather by date and operational areas. I'm sure there is some kind of records someplace, either complete or even just partial, for say Eastern and Western N. Atlantic, S. Atlantic, the Mediterranean, etc.
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#9 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
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This usually happens with high Time Compression for long times. I used to have this problem but I solved it by the following:
Try to stay at 64X or less. Weather will then change back and forth from good to bad, etc.. You'll still get those bad days, but it will go back to nice weather. Use high Time Compression when needed, but do it in short increments, and drop down to 1X from time to time. Save the game when the weather is good, exit the game, then reload. For some reason, when I do this, I can go a long way without ever seeing bad weather. I think the game must put some minimum time before changing weather, and when you save and exit, it must reset that time. These three things have given me a great experience where I run into bad weather but it will eventually turn nice again. I'm using GWX with no weather mods at all. Jeff |
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#10 | |
Engineer
![]() Join Date: Jan 2014
Location: At periscope depth in the Puget Sound
Posts: 215
Downloads: 109
Uploads: 0
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Thanks for the tip, Mate!
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[SIGPIC][/SIGPIC]U-Boote: Churchills Alptraum. Los geht's! "I love the smell of burning oil slicks in the morning. It smells like...Victory!" |
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