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#1 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Furlongs per fortnight wind speed
Fooling around with a mod that will make ships take damage from flooding and settling, set the depth too shallow and some of the light cruisers sank just from wave action. So I made a mission to test various "crash depths" and discovered there's no tool to set a heavy sea state, only the wind. Which is in meters per second
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