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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
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TDW 7.4.2. installation help required.
![]() I need help from the beginning (A to Z) of how to install this Mod before I commit Harri-Karri. Please help this Noob on this installation, gentlemen? |
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#2 |
Growing Old Disgracefully
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TDW’s New Ui is a collection of 13 mods.
Once you have unzipped the mod you will see this NewUi’s_... Open this You will then see Dials (Also contains a text “Readme”) Mods Texts (If you require a different language from English) Open the “Mods Folder” and you will see the 13 mods The “Main Mod” is in “Folder 3” It is these 13 Mods that have the “Data Folder” that you need for the game. Copy the “Main Mod Folder 3” in to your “SH5 Mods Folder” You should now see this on the left side of “JSGME” Right click on the mod with your mouse. Right click on "Explore" If you can see the “Data Folder” you will now have a working mod once you enable it. Any additional Ui mods you want put behind the “Main Mod”
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#3 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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#4 |
Growing Old Disgracefully
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![]() Your welcome. ![]() TDW NEW UI 7-4-2 Ubisoft Silent Hunter 5 Data cfg Main "DEVELOPING" Change this to Modding=Yes MenuEditor=No DebugScripts=Yes
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 03-07-14 at 10:45 AM. |
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#5 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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"Default-Stock"? May I ask where that is found?
![]() Is it in "my documents-SH5? Last edited by pinner2010; 03-06-14 at 11:40 AM. |
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#6 |
Growing Old Disgracefully
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No you do not need to look for anything I am just stating how you see the default setting.
The default stock setting when you first go in to it will show yes, yes, yes. Because you are using TDW's Ui you need to change one of those settings to a "no" That's all there is to it. Apology for not getting back to you sooner.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#7 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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#8 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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![]() ![]() 1. How does one activate the snorkel device and where do I find a snorkel?. 2. I am having considerable problems with "equipment upgrades fix v1.4 by the beast", in as much that it clashes with MCCD 1.04 MFCM 1.2.1 compatible ( used to allow additional commands for "Mighty fine crew" mod) and either have to have one or the other removed. Currently running AFFOE version which is not as good as the Beast's version, but it allows both at least. To help you I have listed below my mod soup, as it stands in order of activation; OPEN HORIZONS II v2.4 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally SUB mod for OH II Invincible U-Boat Mod v1.0_2 BRF 1.1 HP balance Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Nauticalwolf's_Torpedo_Textures_v1.2 BLUE+WHITE CHECK PANTS AND HAT MightyFine Crew Mod 1.2.1 Alt w beards More_crew_commands_dialog_v1.04 MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights Diesel Critical hits 1.1 Torpedos DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters EnahncedFunnelSmoke1.2_SH5 sobers multi color mod V5 Sub_Bubbles_v0_0_3_ byTheBeast SubFlags_0_0_8_byTheDarkWraith 2 VII-C Skin by Naights FREE SPECIAL Abilities SteelViking's Interior Mod V1.2 SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast GramophoneShuffler Messervy_s_gramophone_pack1 Popular German Music From The 30´s R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Royale_Adio's Camo Uniforms Moon_light_mod V2 SH5 Realistic_Hydrophone_1_1 R7 HiRes SteelVikings Optics Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 Equip_Upgrades_Fix_1_4_AFFOE_151 Free Upgrades Any assistance would be most gratefully welcome. |
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#9 |
Growing Old Disgracefully
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Correct order
SteelViking's Interior Mod V1.2 Steel Vikings Interior Mod Patch v1.2.2 http://www.subsim.com/radioroom/showthread.php? t=171415&highlight=steel+viking+int Dynamic Enviroment SH5 v2.9 Contains 28 mods. Base mod is folder 1 Ok to add any additional environmental mods after the base mod. http://www.subsim.com/radioroom/downloads.php?do=file&id=3975 DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters Equipment_Upgrades_Fix_v1_4_byTheBeast http://www.subsim.com/radioroom/downloads.php?do=file&id=3126 Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix http://www.subsim.com/radioroom/showthread.php?t=182194 Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober http://www.subsim.com/radioroom/downloads.php?do=file&id=3683 MightyFine Crew Mod 1.2.1 Alt w beards More_crew_commands_dialog_v1.04 MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights Diesel Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Nauticalwolf's_Torpedo_Textures_v1.2 R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3) R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs- IRAI compatible OPEN HORIZONS II v2.4 OH II v2.4 Patch 2 Important http://www.4sync.com/archive/s9YR3c93/OHII_v24_patch2_IMPORTANT.html sobers multi color mod V5 Critical hits 1.1 Torpedos GramophoneShuffler Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally Moon_light_mod V2 SH5 SubFlags_0_0_8_byTheDarkWraith 2 I can only help you to here. SUB mod for OH II Invincible U-Boat Mod v1.0_2 BRF 1.1 HP balance (DO NOT USE THIS) BLUE+WHITE CHECK PANTS AND HAT EnahncedFunnelSmoke1.2_SH5 Sub_Bubbles_v0_0_3_ byTheBeast VII-C Skin by Naights FREE SPECIAL Abilities SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast Messervy_s_gramophone_pack1 (NOT A MOD) Popular German Music From The 30´s (NOT A MOD) .ogg music files go directly to here Ubisoft\Silent Hunter 5\data\Sound\Gramophone Royale_Adio's Camo Uniforms Realistic_Hydrophone_1_1 ?????? PROBLEMS WITH OHII R7 HiRes SteelVikings Optics Equip_Upgrades_Fix_1_4_AFFOE_151 Free Upgrades
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#10 |
Growing Old Disgracefully
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The “Snorkel” is in TDW’s Option File Editor Viewer”
I think it is the 1st tab! You will see all the available U_boats. You can change them all or individually. You will get a thumping great lump sticking out of your conning tower. This will restrict your left view. At “Snorkel Depth” make sure you are running on “Standard Propulsion” (Yellowed) In bad weather you will find the “Batteries” will kick in and out. THIS DOCUMENT CONTAINS 3 SETS OF STEP BY STEP INSTRUCTIONS HOW TO INSTALL “TDW’s OPTION FILE EDITOR VIEWER” HOW TO USE THE “JSGME MOD VALIDATOR” HOW TO USE THE “SH VALIDATOR” This is how I Installed TDW’s Option File Editor Viewer with the mod "Enabled" Go to your "Mods Folder". “TDW’s File Option File Editor Viewer” is inside “TDW’s NewUI Base Mod”. Right click the mouse on the “Base Mod” (i.e.7_4_2) and “Open” it. Open the “Data Folder” Open the “Application Folder” Open the “OptionFileEditorViewer Folder” Open the “Application” “OptionsFileEditorViewer” Open “File” Click on “Set path to menu.txt” Click on “Menu” (This is the last file) Open “File” Click on “Set SH5 install path” Select your main “Silent Hunter 5 Folder” but do not open it. “Ok” it. Go to “File” Select the first “Open” This will show the .py “TheDarkWraithUserOptions” Double click on it and this will open up the “Editor” You should now see a row of “Option Tabs” Make your changes. (These changes should made in the bunker) To “Save” your changes. Go to “File” Select “Save” “Ok” it. Except all prompts. The first time you “Save” You may be taken to the “Menu” py files. If this is the case you select the py file that is the last file in the list. “TheDarkWraithUserOptions”. Click on it and select “Save”. You will get a “Save” confirmation. Although it is recommended I have never done this in “JSGME” with the mod disabled. If you wish to do it this way. With the mod disabled. You right click on it and select “Explore” This takes you directly to the “Application Folder” As shown above. Follow the above instructions from that point. When I make changes when the mod is “Enabled” I always reset “Set path to menu.txt” If you are running "Steam" you cannot enable "Decks Awash" as it also needs to be enabled in "TDW's Generic File Patcher" You may also have noticed that when you went to the “Applications Folder” there was also in this Folder: The “JSGME Mod Validator” File Folder. Click on this and then click on the “JSGMEModValidator” “Application” Select “SH5” If you want to find the path yourself then click on “Yes” Select your main “Silent Hunter 5 Folder” but do not open it. “Ok” it. The “Validator” will now start to work and you will see all the “Enabled Mods”. It will show if the mods have been installed correctly. It will show “Determining Each Mods Conflicts Conflicting Files”. This is shown by using the codes “D – A – W – S” You may again also have noticed that when you went to the “Applications Folder” there were also in this Folder: The “SH5 Validator” File Folder. Open the “SH5Validator” “Application” Select “SH5” “Ok” it. If you want to find the path yourself then click on “Yes”. Select your main “Silent Hunter 5 Folder” but do not open it. “Ok” it It will “Validate” the following: Countries Classes Campaigns Saved Campaigns Roster Def When the “Validation” has completed if it has found any “Errors” you can review “The Log For Errors” “Errors” are denoted by leading “*********” You will then be offered to “Generate a Log File”. “Ok” to generate one. This will allow you to give the “Log” a “File Name” of your choice and also where you want to put it. “Save” it You will get a “Confirmation” “Save Created Successfully” “Ok” it This is held as a “Text File” that you can then view the status of all the files that were logged.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#11 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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![]() ![]() one thing i did notice and that is the link to steel vikings interior mod patch 1.2.2 is not working. Where do I acquire it,please? I have now placed the mods as you suggested in order thereof into JGSME. I looked at the number of clashes/ contradictions that it kept throwing up with some trepadation. I thought here is a CTD if ever I saw one. WRONG! It flew on. Superb. Many, many thanks. This is now the full activated list as it currently stands; SteelViking's Interior Mod V1.2 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober MightyFine Crew Mod 1.2.1 Alt w beards More_crew_commands_dialog_v1.04 MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights Diesel Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Nauticalwolf's_Torpedo_Textures_v1.2 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.4 OHII v2.4 patch2 IMPORTANT SUB mod for OH II sobers multi color mod V5 Critical hits 1.1 Torpedos GramophoneShuffler Messervy_s_gramophone_pack1 Popular German Music From The 30´s Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2 Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally Moon_light_mod V2 SH5 SubFlags_0_0_8_byTheDarkWraith 2 Invincible U-Boat Mod v1.0_2 BLUE+WHITE CHECK PANTS AND HAT EnahncedFunnelSmoke1.2_SH5 VII-C Skin by Naights FREE SPECIAL Abilities Free Upgrades SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast Royale_Adio's Camo Uniforms R7 HiRes SteelVikings Optics Now onto the hunk of scrap iron (snorkel). Last edited by pinner2010; 03-10-14 at 09:19 AM. |
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#12 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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![]() ![]() ![]() a. change the crew. b. pray I am not in an air attack as there would be an additional 4 on the Flak guns. c. Cancel the boats Christmas works party. You have probably gathered that all went well and IT, is now on board and working, all thanks to your superb noob proof guidance. i cannot thank you enough, captain for your patience and consideration. if there is any way i can return the compliment, you know who to contact. Finally,I was wondering if you had chance to read my comment above regarding Steel Viking's patch mod. ![]() |
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#13 |
Growing Old Disgracefully
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Apology for not getting back to you sooner.
8 hours working on a new tutorial has been keeping me out of mischief. Here is the link you want. http://www.subsim.com/radioroom/showthread.php?t=171415 Any problems just send me a PM
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#14 |
Growing Old Disgracefully
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This a list of basic essential mods that fixes problems and makes the game to start mean something.
If you see anything you like let me know and I will send you the link. Correct Order Essential Mod List. This is where the game starts. 1. Sobers Game loading Tips (A must for any new kid on the block) 2. Steel Vikings Interior Mod v1.2 3. Steel Vikings Interior Mod Patch v1.2.2 4. Dynamic Environment SH5 v2.9 5. SH5_7A_Conning_Fix 6. Equipment_Upgrades_Fix_v1_4_byTheBeast 7. Equipment_Upgrades_Fix_v1_4_Patch1 8. #Equipment_Upgrades_Fix_v1_4_Patch1_Hotfix 9. Equipment_Upgrades_Fix_v1_4_Patch1 (Available by date) v9 Sober 10. FX Update 0_0_22 ByTheDarkWraith 11. FX Update 0_0_22 Torpedoes (Modified for Torpedo Failure Patches) 12. MightyFine Crew Mod 1.2.1 Alt faces 13. MCCD_1.04_MFCM_1.2.1_compatible 14. New UI’s TDC 7_4_2 ByTheDarkWraith 15. IRAI_0_0_41_ByTheDarkWraith 16. R.E.M_by_Xrundel_TheBeast_1.2 (In Folder 3) 17. R.E.M_by_Xrundel_TheBeast_1.2 (No Hyd on Surface New UI’s-Irai compatible) 18. Cerberus62 Corrected Depth Charge Projector 1.0 19. OPEN HORIZONS II v2.4 20. OH II v2.4 Patch 2 Important 21. Sobers green crew training V4 SH5 22. Depth Charge Fix Reduced Explosion Range 23. EQuaTool 01.01 by AvM 24. Trevally Automated Scripts v0.6 25. Trevally Tutorial – All v0.2 26. Trevally Harbour & Kiel Canal Pilot v3.1 27. Trevally TDC Help v2
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#15 |
Planesman
![]() Join Date: Apr 2013
Location: uk.
Posts: 181
Downloads: 2368
Uploads: 0
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![]() ![]() Couple of interesting things have come up and I was wondering if you had experienced them. 1.just put back into the sub Pen and decided that I would try out the viking patch. To enter this correctly I had to take off all existing activated Mods in JGSME and re-enter a new list identical to the one taken off plus 2 or 3 additions, being careful to keep the correct order. I went back then to Sub Pen and all was ok till I arrived aboard the boat. NO SNORKEL. I came out of the game completely and decided to check if snorkel was activated in options viewer, having saved it the first time around. IT WAS DE-activated. I was wondering why it de-activated itself. Is it supposed to be re-activated every time you change a mod in JGSME? Another anomaly is why after choosing your Sub skin does it change to plain grey basic skin until the first time it auto saves, whence you can acquire the chosen skin by having to go to menu and restarting the current game? In respect of essential links, I would not mind Sobers Loading Tips. |
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